Gio.UnixSocketAddress¶
Subclasses: | None |
---|
Methods¶
Inherited: | Gio.SocketAddress (4), GObject.Object (37), Gio.SocketConnectable (3) |
---|---|
Structs: | GObject.ObjectClass (5) |
class | abstract_names_supported () |
class | new (path) |
class | new_abstract (path) |
class | new_with_type (path, type) |
get_address_type () |
|
get_is_abstract () |
|
get_path () |
|
get_path_len () |
Virtual Methods¶
Inherited: | Gio.SocketAddress (3), GObject.Object (7), Gio.SocketConnectable (3) |
---|
Properties¶
Inherited: | Gio.SocketAddress (1) |
---|
Name | Type | Flags | Short Description |
---|---|---|---|
abstract |
bool |
r/w/co | Whether or not this is an abstract address deprecated |
address-type |
Gio.UnixSocketAddressType |
r/w/co | The type of UNIX socket address |
path |
str |
r/w/co | UNIX socket path |
path-as-array |
GLib.ByteArray |
r/w/co | UNIX socket path, as byte array |
Signals¶
Inherited: | GObject.Object (1) |
---|
Fields¶
Inherited: | GObject.Object (1) |
---|
Name | Type | Access | Description |
---|---|---|---|
parent_instance | Gio.SocketAddress |
r |
Class Details¶
-
class
Gio.
UnixSocketAddress
(**kwargs)¶ Bases: Gio.SocketAddress
Abstract: No Structure: Gio.UnixSocketAddressClass
Support for UNIX-domain (also known as local) sockets.
UNIX domain sockets are generally visible in the filesystem. However, some systems support abstract socket names which are not visible in the filesystem and not affected by the filesystem permissions, visibility, etc. Currently this is only supported under Linux. If you attempt to use abstract sockets on other systems, function calls may return
Gio.IOErrorEnum.NOT_SUPPORTED
errors. You can useGio.UnixSocketAddress.abstract_names_supported
() to see if abstract names are supported.Note that
<gio/gunixsocketaddress.h>
belongs to the UNIX-specific GIO interfaces, thus you have to use thegio-unix-2.0.pc
pkg-config file when using it.-
classmethod
abstract_names_supported
()[source]¶ Returns: True
if supported,False
otherwiseReturn type: bool
Checks if abstract UNIX domain socket names are supported.
New in version 2.22.
-
classmethod
new
(path)[source]¶ Parameters: path ( str
) – the socket pathReturns: a new Gio.UnixSocketAddress
Return type: Gio.SocketAddress
Creates a new
Gio.UnixSocketAddress
for path.To create abstract socket addresses, on systems that support that, use
Gio.UnixSocketAddress.new_abstract
().New in version 2.22.
-
classmethod
new_abstract
(path)[source]¶ Parameters: path ([ int
]) – the abstract nameReturns: a new Gio.UnixSocketAddress
Return type: Gio.SocketAddress
Creates a new
Gio.UnixSocketAddressType.ABSTRACT_PADDED
Gio.UnixSocketAddress
for path.Deprecated since version ???: Use
Gio.UnixSocketAddress.new_with_type
().
-
classmethod
new_with_type
(path, type)[source]¶ Parameters: - path ([
int
]) – the name - type (
Gio.UnixSocketAddressType
) – aGio.UnixSocketAddressType
Returns: a new
Gio.UnixSocketAddress
Return type: Creates a new
Gio.UnixSocketAddress
of type type with name path.If type is
Gio.UnixSocketAddressType.PATH
, this is equivalent to callingGio.UnixSocketAddress.new
().If type is
Gio.UnixSocketAddressType.ANONYMOUS
, path and path_len will be ignored.If path_type is
Gio.UnixSocketAddressType.ABSTRACT
, then path_len bytes of path will be copied to the socket’s path, and only those bytes will be considered part of the name. (If path_len is -1, then path is assumed to be NUL-terminated.) For example, if path was “test”, then callingGio.SocketAddress.get_native_size
() on the returned socket would return 7 (2 bytes of overhead, 1 byte for the abstract-socket indicator byte, and 4 bytes for the name “test”).If path_type is
Gio.UnixSocketAddressType.ABSTRACT_PADDED
, then path_len bytes of path will be copied to the socket’s path, the rest of the path will be padded with 0 bytes, and the entire zero-padded buffer will be considered the name. (As above, if path_len is -1, then path is assumed to be NUL-terminated.) In this case,Gio.SocketAddress.get_native_size
() will always return the full size of astruct sockaddr_un
, althoughGio.UnixSocketAddress.get_path_len
() will still return just the length of path.Gio.UnixSocketAddressType.ABSTRACT
is preferred overGio.UnixSocketAddressType.ABSTRACT_PADDED
for new programs. Of course, when connecting to a server created by another process, you must use the appropriate type corresponding to how that process created its listening socket.New in version 2.26.
- path ([
-
get_address_type
()[source]¶ Returns: a Gio.UnixSocketAddressType
Return type: Gio.UnixSocketAddressType
Gets self’s type.
New in version 2.26.
-
get_is_abstract
()[source]¶ Returns: True
if the address is abstract,False
otherwiseReturn type: bool
Tests if self is abstract.
New in version 2.22.
Deprecated since version ???: Use
Gio.UnixSocketAddress.get_address_type
()
-
get_path
()[source]¶ Returns: the path for self Return type: str
Gets self’s path, or for abstract sockets the “name”.
Guaranteed to be zero-terminated, but an abstract socket may contain embedded zeros, and thus you should use
Gio.UnixSocketAddress.get_path_len
() to get the true length of this string.New in version 2.22.
-
get_path_len
()[source]¶ Returns: the length of the path Return type: int
Gets the length of self’s path.
For details, see
Gio.UnixSocketAddress.get_path
().New in version 2.22.
-
classmethod
Property Details¶
-
Gio.UnixSocketAddress.props.
abstract
¶ Name: abstract
Type: bool
Default Value: False
Flags: READABLE
,WRITABLE
,CONSTRUCT_ONLY
Whether or not this is an abstract address
Deprecated since version ???: Use
Gio.UnixSocketAddress
:address-type
, which distinguishes between zero-padded and non-zero-padded abstract addresses.
-
Gio.UnixSocketAddress.props.
address_type
¶ Name: address-type
Type: Gio.UnixSocketAddressType
Default Value: Gio.UnixSocketAddressType.PATH
Flags: READABLE
,WRITABLE
,CONSTRUCT_ONLY
The type of UNIX socket address
-
Gio.UnixSocketAddress.props.
path
¶ Name: path
Type: str
Default Value: None
Flags: READABLE
,WRITABLE
,CONSTRUCT_ONLY
UNIX socket path
-
Gio.UnixSocketAddress.props.
path_as_array
¶ Name: path-as-array
Type: GLib.ByteArray
Default Value: None
Flags: READABLE
,WRITABLE
,CONSTRUCT_ONLY
UNIX socket path, as byte array