Xkl.ConfigItem

g GObject.Object GObject.Object Xkl.ConfigItem Xkl.ConfigItem GObject.Object->Xkl.ConfigItem

Subclasses:None

Methods

Inherited:GObject.Object (37)
Structs:GObject.ObjectClass (5)
class new ()
  get_description ()
  get_name ()
  get_short_description ()
  set_description (description)
  set_name (name)
  set_short_description (short_description)

Virtual Methods

Inherited:GObject.Object (7)

Properties

None

Signals

Inherited:GObject.Object (1)

Fields

Inherited:GObject.Object (1)
Name Type Access Description
description [int] r  
name [int] r  
parent GObject.Object r  
short_description [int] r  

Class Details

class Xkl.ConfigItem(**kwargs)
Bases:GObject.Object
Abstract:No
Structure:Xkl.ConfigItemClass
classmethod new()
Returns:new instance
Return type:Xkl.ConfigItem

Create new Xkl.ConfigItem

get_description()
Returns:The description field of a Xkl.ConfigItem. This is mostly useful for language bindings, in C you can manipulate the member directly.
Return type:str
get_name()
Returns:The name field of a Xkl.ConfigItem. This is mostly useful for language bindings, in C you can manipulate the member directly.
Return type:str
get_short_description()
Returns:The short_description field of a Xkl.ConfigItem. This is mostly useful for language bindings, in C you can manipulate the member directly.
Return type:str
set_description(description)
Parameters:description (str or None) – Description (max. 192 characters); can be None.

Change the description field of a Xkl.ConfigItem. This is mostly useful for language bindings, in C you can manipulate the member directly.

set_name(name)
Parameters:name (str or None) – Name (max. 32 characters); can be None.

Change the name field of a Xkl.ConfigItem. This is mostly useful for language bindings, in C you can manipulate the member directly.

set_short_description(short_description)
Parameters:short_description (str or None) – Short Description (max. 10 characters); can be None.

Change the short_description field of a Xkl.ConfigItem. This is mostly useful for language bindings, in C you can manipulate the member directly.