v_sim.Boxed¶
- Implementations:
 v_sim.Box,v_sim.Data,v_sim.GlNodeScene,v_sim.GlView,v_sim.Plane,v_sim.PlaneSet,v_sim.ScalarField,v_sim.Surface
Methods¶
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Virtual Methods¶
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Properties¶
Name  | 
Type  | 
Flags  | 
Short Description  | 
|---|---|---|---|
r/w  | 
Adjust internals when box is set  | 
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r/w  | 
Box  | 
Signals¶
Name  | 
Short Description  | 
|---|---|
Gets emitted when the bounding box is changed.  | 
Fields¶
None
Class Details¶
- class v_sim.Boxed¶
 - Bases:
 - Structure:
 
Interface for objects with
v_sim.Box.- setBox(box)¶
 - Parameters:
 box (
v_sim.Boxed) – av_sim.Boxedobject.- Returns:
 - Return type:
 
Attach the
v_sim.Boxof box to boxed. If update isTrue, coordinates inside boxed are updated to fit into the newv_sim.Box. A reference is taken on thev_sim.Boxof box. This routine emitsv_sim.Boxed::setBoxsignal if the self has changed itsv_sim.Box.New in version 3.7.
- do_set_box(box) virtual¶
 - 
a routine to set a
v_sim.Boxto av_sim.Boxedobject. 
Signal Details¶
- v_sim.Boxed.signals.setBox(boxed, box)¶
 - Signal Name:
 setBox- Flags:
 - Parameters:
 boxed (
v_sim.Boxed) – The object which received the signalbox (
v_sim.Box) – the new box.
Gets emitted when the bounding box is changed.
New in version 3.7.
Property Details¶
- v_sim.Boxed.props.auto_adjust¶
 - 
Adjust internals when box is set