v_sim.GlExtLegend¶
- Subclasses:
 None
Methods¶
- Inherited:
 - Structs:
 
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Virtual Methods¶
- Inherited:
 
Properties¶
- Inherited:
 
Signals¶
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Fields¶
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Class Details¶
- class v_sim.GlExtLegend(**kwargs)¶
 - Bases:
 - Abstract:
 No
- Structure:
 
An opaque structure.
New in version 3.7.
- classmethod new(name)¶
 - Parameters:
 name (
strorNone) – the name to give to the extension (default isv_sim.GL_EXT_LEGEND_ID).- Returns:
 a pointer to the
v_sim.GlExtit created orNoneotherwise.- Return type:
 
Creates a new
v_sim.GlExtto draw a legend.New in version 3.7.
- getNodes()¶
 - Returns:
 the
v_sim.NodeArrayRendererthis legend is based on.- Return type:
 
self is displaying a label showing the element of a
v_sim.NodeArrayusing the rendering properties of av_sim.NodeArrayRenderer.New in version 3.8.
- setNodes(nodes)¶
 - Parameters:
 nodes (
v_sim.NodeArrayRenderer) – the nodes to get the population of.- Returns:
 Trueif model has been changed.- Return type:
 
Attach an
v_sim.GlViewto render to and setup the legend to get the node population also.New in version 3.7.