v_sim.Node¶
Fields¶
Name  | 
Type  | 
Access  | 
Description  | 
|---|---|---|---|
number  | 
r/w  | 
an integer that corresponds to its position in the entry file, it references also the node itself in the array ‘fromNumberToVisuNode’ of the   | 
|
posElement  | 
r/w  | 
an integer that is the position of the   | 
|
posNode  | 
r/w  | 
an integer that is the position of the node itself in the array ‘nodes’ of the   | 
|
rendered  | 
r/w  | 
a boolean to store if the node is drwn or not.  | 
|
translation  | 
[  | 
r/w  | 
an array of three floating point values that translates the node to its drawn position from (x, y, z) ;  | 
xyz  | 
[  | 
r/w  | 
an array of three floating point values that positions the node in (x, y, z) ;  | 
Methods¶
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|
  | 
|
  | 
Details¶
- class v_sim.Node¶
 Structure to store primary data of a node.
- getVisibility()¶
 - Returns:
 true if the node is rendered, false otherwise.
- Return type:
 
This method is used get the status of the drawing state of a node.
- newValues(xyz)¶
 - Parameters:
 xyz ([
float]) – the coordinates to set.
Set the coordinates and set all other values to default.
- setCoordinates(xyz)¶
 - Parameters:
 xyz ([
float]) – new cartesian coordinates.- Returns:
 Trueif the calling method should emitv_sim.NodeArray::position-changedsignal.- Return type:
 
This method is used to change coordinates of self.
New in version 3.7.