v_sim.NodeMoverRotation¶
- Subclasses:
 None
Methods¶
- Inherited:
 v_sim.NodeMover (6), GObject.Object (37), v_sim.Animatable (6)
- Structs:
 
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Virtual Methods¶
- Inherited:
 
Properties¶
- Inherited:
 
Name  | 
Type  | 
Flags  | 
Short Description  | 
|---|---|---|---|
r/w  | 
rotation angle in degrees.  | 
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r/w  | 
axis of rotation.  | 
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r/w  | 
center of rotation.  | 
Signals¶
- Inherited:
 
Fields¶
- Inherited:
 
Name  | 
Type  | 
Access  | 
Description  | 
|---|---|---|---|
parent  | 
r  | 
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priv  | 
r  | 
Class Details¶
- class v_sim.NodeMoverRotation(**kwargs)¶
 - Bases:
 - Abstract:
 No
- Structure:
 
An opaque structure.
New in version 3.8.
- classmethod new()¶
 - Returns:
 a new
v_sim.NodeMoverRotationobject.- Return type:
 
Creates a new rotation.
New in version 3.8.
- classmethod new_full(ids, axis, center, angle)¶
 - Parameters:
 - Returns:
 a new
v_sim.NodeMoverRotationobject.- Return type:
 
Creates a new rotation.
New in version 3.8.
- getAngle()¶
 - Returns:
 an angle in degrees.
- Return type:
 
Retrieves the rotation angle.
New in version 3.8.
- getAxis()¶
 - Returns:
 a location for the axis.
- Return type:
 axis: [
float]
Retrieves the rotation axis.
New in version 3.8.
- getCenter()¶
 - Returns:
 a location for the center.
- Return type:
 center: [
float]
Retrieves the rotation center.
New in version 3.8.
- setAngle(angle)¶
 - Parameters:
 angle (
float) – an angle in degree.- Returns:
 Trueif value is actually changed.- Return type:
 
Defines the angle of self.
New in version 3.8.
Property Details¶
- v_sim.NodeMoverRotation.props.angle¶
 - 
rotation angle in degrees.
 
- v_sim.NodeMoverRotation.props.axis¶
 - 
axis of rotation.