Clutter.ColorizeEffect¶
- Subclasses:
None
Methods¶
- Inherited:
Clutter.OffscreenEffect (6), Clutter.Effect (1), Clutter.ActorMeta (5), GObject.Object (37)
- Structs:
class |
|
|
|
|
Virtual Methods¶
Properties¶
- Inherited:
Name |
Type |
Flags |
Short Description |
---|---|---|---|
r/w |
The tint to apply |
Signals¶
- Inherited:
Fields¶
- Inherited:
Class Details¶
- class Clutter.ColorizeEffect(**kwargs)¶
- Bases:
- Abstract:
No
- Structure:
Clutter.ColorizeEffect
is an opaque structure whose members cannot be directly accessedNew in version 1.4.
- classmethod new(tint)¶
- Parameters:
tint (
Clutter.Color
) – the color to be used- Returns:
the newly created
Clutter.ColorizeEffect
orNone
- Return type:
Creates a new
Clutter.ColorizeEffect
to be used withClutter.Actor.add_effect
()New in version 1.4.
- get_tint()¶
- Returns:
return location for the color used
- Return type:
tint:
Clutter.Color
Retrieves the tint used by self
New in version 1.4.
- set_tint(tint)¶
- Parameters:
tint (
Clutter.Color
) – the color to be used
Sets the tint to be used when colorizing
New in version 1.4.
Property Details¶
- Clutter.ColorizeEffect.props.tint¶
- Name:
tint
- Type:
- Default Value:
<Color structure at 0x000000000000 (ClutterColor at 0x0000000)>
- Flags:
The tint to apply to the actor
New in version 1.4.