ClutterGst.VideoSink¶
- Subclasses:
None
Methods¶
- Inherited:
GstVideo.VideoSink (1), GstBase.BaseSink (31), Gst.Element (82), Gst.Object (27), GObject.Object (37), GstVideo.ColorBalance (5), GstVideo.Navigation (45)
- Structs:
class |
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Virtual Methods¶
- Inherited:
GstVideo.VideoSink (2), GstBase.BaseSink (18), Gst.Element (16), Gst.Object (1), GObject.Object (7), GstVideo.ColorBalance (5), GstVideo.Navigation (2)
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Properties¶
- Inherited:
GstVideo.VideoSink (1), GstBase.BaseSink (13), Gst.Object (2)
Name |
Type |
Flags |
Short Description |
---|---|---|---|
r/w |
Priority of video updates in the thread |
Signals¶
Name |
Short Description |
---|---|
The sink will emit this signal whenever there are new textures available for a new frame of the video. |
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The sink will emit this signal whenever there are new textures available for set of overlays on the video. |
|
The sink will emit this signal as soon as it has gathered enough information from the video to configure a pipeline. |
Fields¶
Name |
Type |
Access |
Description |
---|---|---|---|
parent |
r |
Class Details¶
- class ClutterGst.VideoSink(**kwargs)¶
- Bases:
GstVideo.VideoSink
,GstVideo.ColorBalance
,GstVideo.Navigation
- Abstract:
No
- Structure:
The
ClutterGst.VideoSink
structure contains only private data and should be accessed using the provided API.New in version 3.0.
- classmethod new()¶
- Returns:
a new
ClutterGst.VideoSink
- Return type:
Creates a new
ClutterGst.VideoSink
New in version 3.0.
- get_frame()¶
- Returns:
A
ClutterGst.Frame
orNone
if there isn’t a frame to be displayed yet.- Return type:
Returns a
ClutterGst.Frame
object suitable to render the current frame of the given video sink. An application is free to make a copy of this pipeline and modify it for custom rendering.New in version 3.0.
- get_overlays()¶
- Return type:
- is_ready()¶
-
Returns whether the pipeline is ready and so clutter_gst_video_sink_get_pipeline() and clutter_gst_video_sink_setup_pipeline() can be called without causing error.
Note: Normally an application will wait until the
ClutterGst.VideoSink
::pipeline-ready
signal is emitted instead of polling the ready status with this api, but sometimes when a sink is passed between components that didn’t have an opportunity to connect a signal handler this can be useful.New in version 3.0.
- do_new_frame() virtual¶
- do_new_overlays() virtual¶
- do_pipeline_ready() virtual¶
Signal Details¶
- ClutterGst.VideoSink.signals.new_frame(video_sink)¶
- Signal Name:
new-frame
- Flags:
- Parameters:
video_sink (
ClutterGst.VideoSink
) – The object which received the signal
The sink will emit this signal whenever there are new textures available for a new frame of the video. After this signal is emitted, an application can call clutter_gst_video_sink_get_pipeline() to get a pipeline suitable for rendering the frame. If the application is using a custom pipeline it can alternatively call clutter_gst_video_sink_attach_frame() to attach the textures.
New in version 3.0.
- ClutterGst.VideoSink.signals.new_overlays(video_sink)¶
- Signal Name:
new-overlays
- Flags:
- Parameters:
video_sink (
ClutterGst.VideoSink
) – The object which received the signal
The sink will emit this signal whenever there are new textures available for set of overlays on the video. After this signal is emitted, an application can call
ClutterGst.VideoSink.get_overlays
() to get a set of pipelines suitable for rendering overlays on a video frame.New in version 3.0.
- ClutterGst.VideoSink.signals.pipeline_ready(video_sink)¶
- Signal Name:
pipeline-ready
- Flags:
- Parameters:
video_sink (
ClutterGst.VideoSink
) – The object which received the signal
The sink will emit this signal as soon as it has gathered enough information from the video to configure a pipeline. If the application wants to do some customized rendering, it can setup its pipeline after this signal is emitted. The application’s pipeline will typically either be a copy of the one returned by clutter_gst_video_sink_get_pipeline() or it can be a completely custom pipeline which is setup using clutter_gst_video_sink_setup_pipeline().
Note that it is an error to call either of those functions before this signal is emitted. The
ClutterGst.VideoSink
::new-frame
signal will only be emitted after the pipeline is ready so the application could also create its pipeline in the handler for that.New in version 3.0.