GModule.Module¶
Fields¶
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Methods¶
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Details¶
- class GModule.Module¶
The
GModule.Module
struct is an opaque data structure to represent a dynamically-loaded module. It should only be accessed via the following functions.- classmethod build_path(directory, module_name)[source]¶
- Parameters:
- Returns:
the complete path of the module, including the standard library prefix and suffix. This should be freed when no longer needed
- Return type:
A portable way to build the filename of a module. The platform-specific prefix and suffix are added to the filename, if needed, and the result is added to the directory, using the correct separator character.
The directory should specify the directory where the module can be found. It can be
None
or an empty string to indicate that the module is in a standard platform-specific directory, though this is not recommended since the wrong module may be found.For example, calling
GModule.Module.build_path
() on a Linux system with a directory of/lib
and a module_name of “mylibrary” will return/lib/libmylibrary.so
. On a Windows system, using\Windows
as the directory it will return\Windows\mylibrary.dll
.Deprecated since version 2.76: Use g_module_open() instead with module_name as the basename of the file_name argument. See
GLib.MODULE_SUFFIX
for why.
- classmethod error()[source]¶
- Returns:
a string describing the last module error
- Return type:
Gets a string describing the last module error.
- make_resident()[source]¶
Ensures that a module will never be unloaded. Any future
GModule.Module.close
() calls on the module will be ignored.
- name()[source]¶
- Returns:
the filename of the module
- Return type:
Returns the filename that the module was opened with.
If self refers to the application itself, “main” is returned.