GObject.TypePlugin¶
- Implementations:
Methods¶
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Virtual Methods¶
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Class Details¶
- class GObject.TypePlugin¶
- Bases:
An interface that handles the lifecycle of dynamically loaded types.
The
GObject.Object
type system supports dynamic loading of types. It goes as follows:The type is initially introduced (usually upon loading the module the first time, or by your main application that knows what modules introduces what types), like this: ``c new_type_id = g_type_register_dynamic (parent_type_id,
“TypeName”, new_type_plugin, type_flags);
`` where
new_type_plugin
is an implementation of theGTypePlugin
interface.The type’s implementation is referenced, e.g. through [func`GObject`.TypeClass.ref] or through [func`GObject`.type_create_instance] (this is being called by [ctor`GObject`.Object.new]) or through one of the above done on a type derived from
new_type_id
.This causes the type system to load the type’s implementation by calling [method`GObject`.TypePlugin.use] and [method`GObject`.TypePlugin.complete_type_info] on
new_type_plugin
.At some point the type’s implementation isn’t required anymore, e.g. after [method`GObject`.TypeClass.unref] or [func`GObject`.type_free_instance] (called when the reference count of an instance drops to zero).
This causes the type system to throw away the information retrieved from [method`GObject`.TypePlugin.complete_type_info] and then it calls [method`GObject`.TypePlugin.unuse] on
new_type_plugin
.Things may repeat from the second step.
So basically, you need to implement a
GTypePlugin
type that carries a use_count, once use_count goes from zero to one, you need to load the implementation to successfully handle the upcoming [method`GObject`.TypePlugin.complete_type_info] call. Later, maybe after succeeding use/unuse calls, once use_count drops to zero, you can unload the implementation again. The type system makes sure to call [method`GObject`.TypePlugin.use] and [method`GObject`.TypePlugin.complete_type_info] again when the type is needed again.[class`GObject`.TypeModule] is an implementation of
GTypePlugin
that already implements most of this except for the actual module loading and unloading. It even handles multiple registered types per module.- complete_interface_info(instance_type, interface_type, info)[source]¶
- Parameters:
instance_type (
GObject.GType
) – theGObject.GType
of an instantiatable type to which the interface is addedinterface_type (
GObject.GType
) – theGObject.GType
of the interface whose info is completedinfo (
GObject.InterfaceInfo
) – theGObject.InterfaceInfo
to fill in
Calls the complete_interface_info function from the
GObject.TypePluginClass
of self. There should be no need to use this function outside of theGObject.Object
type system itself.
- complete_type_info(g_type, info, value_table)[source]¶
- Parameters:
g_type (
GObject.GType
) – theGObject.GType
whose info is completedinfo (
GObject.TypeInfo
) – theGObject.TypeInfo
struct to fill invalue_table (
GObject.TypeValueTable
) – theGObject.TypeValueTable
to fill in
Calls the complete_type_info function from the
GObject.TypePluginClass
of self. There should be no need to use this function outside of theGObject.Object
type system itself.
- unuse()[source]¶
Calls the unuse_plugin function from the
GObject.TypePluginClass
of self. There should be no need to use this function outside of theGObject.Object
type system itself.
- use()[source]¶
Calls the use_plugin function from the
GObject.TypePluginClass
of self. There should be no need to use this function outside of theGObject.Object
type system itself.