Gdk.DragSurface¶
- Implementations:
None
Methods¶
|
Virtual Methods¶
None
Properties¶
None
Signals¶
Name |
Short Description |
---|---|
Emitted when the size for the surface needs to be computed, when it is present. |
Fields¶
None
Class Details¶
- class Gdk.DragSurface¶
- Bases:
- Structure:
A
GdkDragSurface
is an interface for surfaces used during DND.
Signal Details¶
- Gdk.DragSurface.signals.compute_size(drag_surface, size)¶
- Signal Name:
compute-size
- Flags:
- Parameters:
drag_surface (
Gdk.DragSurface
) – The object which received the signalsize (
Gdk.DragSurfaceSize
) – the size of the drag surface
Emitted when the size for the surface needs to be computed, when it is present.
This signal will normally be emitted during the native surface layout cycle when the surface size needs to be recomputed.
It is the responsibility of the drag surface user to handle this signal and compute the desired size of the surface, storing the computed size in the [struct`Gdk`.DragSurfaceSize] object that is passed to the signal handler, using [method`Gdk`.DragSurfaceSize.set_size].
Failing to set a size so will result in an arbitrary size being used as a result.
New in version 4.12.