Gegl.TileHandler

g GObject.Object GObject.Object Gegl.TileSource Gegl.TileSource GObject.Object->Gegl.TileSource Gegl.TileHandler Gegl.TileHandler Gegl.TileSource->Gegl.TileHandler

Subclasses:

Gegl.Buffer

Methods

Inherited:

GObject.Object (37)

Structs:

GObject.ObjectClass (5)

damage_rect (rect)

damage_tile (x, y, z, damage)

lock ()

set_source (source)

unlock ()

Virtual Methods

Inherited:

GObject.Object (7)

Properties

Name

Type

Flags

Short Description

source

GObject.Object

r/w/c

The tilestore to be a facade for

Signals

Inherited:

GObject.Object (1)

Fields

Inherited:

GObject.Object (1)

Name

Type

Access

Description

parent_instance

Gegl.TileSource

r

source

Gegl.TileSource

r

Class Details

class Gegl.TileHandler(**kwargs)
Bases:

Gegl.TileSource

Abstract:

No

Structure:

Gegl.TileHandlerClass

damage_rect(rect)
Parameters:

rect (Gegl.Rectangle) –

damage_tile(x, y, z, damage)
Parameters:
lock()
set_source(source)
Parameters:

source (Gegl.TileSource) –

unlock()

Property Details

Gegl.TileHandler.props.source
Name:

source

Type:

GObject.Object

Default Value:

None

Flags:

READABLE, WRITABLE, CONSTRUCT

The tilestore to be a facade for