Flags¶
Details¶
- class Gegl.AccessMode(value)¶
Bases:
GObject.GFlags
- READ = 1¶
- WRITE = 2¶
- READWRITE = 3¶
- class Gegl.BlitFlags(value)¶
Bases:
GLib.Flags
- DEFAULT = 0¶
- CACHE = 1¶
- DIRTY = 2¶
- class Gegl.PadType(value)¶
Bases:
GLib.Flags
- OUTPUT = 256¶
- INPUT = 512¶