Gladeui.Editable¶
- Implementations:
Gladeui.EditorProperty
,Gladeui.EditorSkeleton
,Gladeui.EditorTable
,Gladeui.PropertyLabel
,Gladeui.PropertyShell
Methods¶
|
|
|
|
|
|
|
|
|
Virtual Methods¶
|
|
|
Properties¶
None
Signals¶
None
Fields¶
None
Class Details¶
- class Gladeui.Editable¶
- Bases:
- Structure:
- block()¶
- load(widget)¶
- Parameters:
widget (
Gladeui.Widget
) – theGladeui.Widget
to load
Loads widget property values into self (the editable will watch the widgets properties until its loaded with another widget or
None
)
- loaded_widget()¶
- Returns:
a
Gladeui.Widget
orNone
if the editable hasn’t been loaded- Return type:
- set_show_name(show_name)¶
- Parameters:
show_name (
bool
) – Whether or not to show the name entry
This only applies for the general page in the property editor, editables that embed the
Gladeui.EditorTable
implementation for the general page should use this to forward the message to its embedded editable.
- unblock()¶
- do_load(widget) virtual¶
- Parameters:
widget (
Gladeui.Widget
) – theGladeui.Widget
to load
Loads widget property values into editable (the editable will watch the widgets properties until its loaded with another widget or
None
)
- do_set_show_name(show_name) virtual¶
- Parameters:
show_name (
bool
) – Whether or not to show the name entry
This only applies for the general page in the property editor, editables that embed the
Gladeui.EditorTable
implementation for the general page should use this to forward the message to its embedded editable.