GstGL.GLRenderbuffer¶
Fields¶
Name |
Type |
Access |
Description |
---|---|---|---|
height |
r/w |
the height |
|
mem |
r |
||
renderbuffer_format |
r/w |
the texture type |
|
renderbuffer_id |
r/w |
the GL texture id for this memory |
|
renderbuffer_wrapped |
r/w |
||
width |
r/w |
the width |
Methods¶
class |
|
|
|
|
|
|
|
|
Details¶
- class GstGL.GLRenderbuffer¶
GstGL.GLRenderbuffer
is aGstGL.GLBaseMemory
subclass providing support for OpenGL renderbuffers.GstGL.GLRenderbuffer
is created or wrapped throughGstGL.GLBaseMemory.alloc
() withGstGL.GLRenderbufferAllocationParams
.New in version 1.10.
- classmethod init_once()[source]¶
Initializes the GL Base Texture allocator. It is safe to call this function multiple times. This must be called before any other
GstGL.GLRenderbuffer
operation.New in version 1.10.
- get_format()[source]¶
- Returns:
the
GstGL.GLFormat
of self- Return type:
New in version 1.12.