GstGL.GLSyncMeta¶
Fields¶
Name |
Type |
Access |
Description |
---|---|---|---|
context |
r/w |
the |
|
copy |
r |
copy data into a new |
|
data |
r/w |
a custom data pointer for the implementation |
|
free |
r |
free data |
|
free_gl |
r |
free data in context's thread |
|
parent |
r/w |
the parent |
|
set_sync |
r |
set a sync point in the OpenGL command stream |
|
set_sync_gl |
r |
the same as set_sync but called from context's thread |
|
wait |
r |
execute a wait on the previously set sync point into the OpenGL command stream |
|
wait_cpu |
r |
wait for the previously set sync point to pass from the CPU |
|
wait_cpu_gl |
r |
the same as wait_cpu but called from context's thread |
|
wait_gl |
r |
the same as wait but called from context's thread |
Methods¶
class |
|
|
Details¶
- class GstGL.GLSyncMeta¶
GstGL.GLSyncMeta
provides the ability to synchronize the OpenGL command stream with the CPU or with other OpenGL contexts.- set_sync_point(context)[source]¶
- Parameters:
context (
GstGL.GLContext
) – aGstGL.GLContext
Set a sync point to possibly wait on at a later time.
New in version 1.6.