GstGL.GLWindowClass¶
Fields¶
Name |
Type |
Access |
Description |
---|---|---|---|
close |
r |
close the connection to the display |
|
controls_viewport |
r |
Whether the window takes care of glViewport setup. and the user does not need to deal with viewports |
|
draw |
r |
redraw the window with the specified dimensions |
|
get_display |
r |
Gets the current windowing system display connection |
|
get_window_handle |
r |
Gets the current window handle that this |
|
handle_events |
r |
whether to handle ‘extra’ events from the windowing system. Basic events like surface moves and resizes are still valid things to listen for. |
|
has_output_surface |
r |
Whether the window has output surface or not. |
|
open |
r |
open the connection to the display |
|
parent_class |
r |
Parent class |
|
queue_resize |
r |
request a resize to occur when possible |
|
quit |
r |
send a quit to the mainloop |
|
run |
r |
run the mainloop |
|
send_message |
r |
invoke a function on the window thread. Required to be reentrant. |
|
send_message_async |
r |
invoke a function on the window thread. run may or may not have been called. Required to be reentrant. |
|
set_preferred_size |
r |
request that the window change surface size. The implementation is free to ignore this information. |
|
set_render_rectangle |
r |
request a rectangle to render into. See |
|
set_window_handle |
r |
Set a window handle to render into |
|
show |
r |
request that the window be shown to the user |
Methods¶
None
Details¶
- class GstGL.GLWindowClass¶