Enums¶
Details¶
- class MyPaint.BrushInput(value)¶
Bases:
GLib.Enum
- INPUT_PRESSURE = 0¶
- INPUT_SPEED1 = 1¶
- INPUT_ATTACK_ANGLE = 10¶
- INPUT_TILT_DECLINATIONX = 11¶
- INPUT_TILT_DECLINATIONY = 12¶
- INPUT_GRIDMAP_X = 13¶
- INPUT_GRIDMAP_Y = 14¶
- INPUT_VIEWZOOM = 15¶
- INPUT_BARREL_ROTATION = 16¶
- INPUT_BRUSH_RADIUS = 17¶
- INPUTS_COUNT = 18¶
- INPUT_SPEED2 = 2¶
- INPUT_RANDOM = 3¶
- INPUT_STROKE = 4¶
- INPUT_DIRECTION = 5¶
- INPUT_TILT_DECLINATION = 6¶
- INPUT_TILT_ASCENSION = 7¶
- INPUT_CUSTOM = 8¶
- INPUT_DIRECTION_ANGLE = 9¶
- class MyPaint.BrushSetting(value)¶
Bases:
GLib.Enum
- SETTING_OPAQUE = 0¶
- SETTING_OPAQUE_MULTIPLY = 1¶
- SETTING_SPEED1_SLOWNESS = 10¶
- SETTING_SPEED2_SLOWNESS = 11¶
- SETTING_SPEED1_GAMMA = 12¶
- SETTING_SPEED2_GAMMA = 13¶
- SETTING_OFFSET_BY_RANDOM = 14¶
- SETTING_OFFSET_BY_SPEED = 15¶
- SETTING_OFFSET_BY_SPEED_SLOWNESS = 16¶
- SETTING_SLOW_TRACKING = 17¶
- SETTING_SLOW_TRACKING_PER_DAB = 18¶
- SETTING_TRACKING_NOISE = 19¶
- SETTING_OPAQUE_LINEARIZE = 2¶
- SETTING_COLOR_H = 20¶
- SETTING_COLOR_S = 21¶
- SETTING_COLOR_V = 22¶
- SETTING_RESTORE_COLOR = 23¶
- SETTING_CHANGE_COLOR_H = 24¶
- SETTING_CHANGE_COLOR_L = 25¶
- SETTING_CHANGE_COLOR_HSL_S = 26¶
- SETTING_CHANGE_COLOR_V = 27¶
- SETTING_CHANGE_COLOR_HSV_S = 28¶
- SETTING_SMUDGE = 29¶
- SETTING_RADIUS_LOGARITHMIC = 3¶
- SETTING_SMUDGE_LENGTH = 30¶
- SETTING_SMUDGE_RADIUS_LOG = 31¶
- SETTING_ERASER = 32¶
- SETTING_STROKE_THRESHOLD = 33¶
- SETTING_STROKE_DURATION_LOGARITHMIC = 34¶
- SETTING_STROKE_HOLDTIME = 35¶
- SETTING_CUSTOM_INPUT = 36¶
- SETTING_CUSTOM_INPUT_SLOWNESS = 37¶
- SETTING_ELLIPTICAL_DAB_RATIO = 38¶
- SETTING_ELLIPTICAL_DAB_ANGLE = 39¶
- SETTING_HARDNESS = 4¶
- SETTING_DIRECTION_FILTER = 40¶
- SETTING_LOCK_ALPHA = 41¶
- SETTING_COLORIZE = 42¶
- SETTING_SNAP_TO_PIXEL = 43¶
- SETTING_PRESSURE_GAIN_LOG = 44¶
- SETTING_GRIDMAP_SCALE = 45¶
- SETTING_GRIDMAP_SCALE_X = 46¶
- SETTING_GRIDMAP_SCALE_Y = 47¶
- SETTING_SMUDGE_LENGTH_LOG = 48¶
- SETTING_SMUDGE_BUCKET = 49¶
- SETTING_ANTI_ALIASING = 5¶
- SETTING_SMUDGE_TRANSPARENCY = 50¶
- SETTING_OFFSET_Y = 51¶
- SETTING_OFFSET_X = 52¶
- SETTING_OFFSET_ANGLE = 53¶
- SETTING_OFFSET_ANGLE_ASC = 54¶
- SETTING_OFFSET_ANGLE_VIEW = 55¶
- SETTING_OFFSET_ANGLE_2 = 56¶
- SETTING_OFFSET_ANGLE_2_ASC = 57¶
- SETTING_OFFSET_ANGLE_2_VIEW = 58¶
- SETTING_OFFSET_ANGLE_ADJ = 59¶
- SETTING_DABS_PER_BASIC_RADIUS = 6¶
- SETTING_OFFSET_MULTIPLIER = 60¶
- SETTING_POSTERIZE = 61¶
- SETTING_POSTERIZE_NUM = 62¶
- SETTING_PAINT_MODE = 63¶
- SETTINGS_COUNT = 64¶
- SETTING_DABS_PER_ACTUAL_RADIUS = 7¶
- SETTING_DABS_PER_SECOND = 8¶
- SETTING_RADIUS_BY_RANDOM = 9¶
- class MyPaint.BrushState(value)¶
Bases:
GLib.Enum
- STATE_X = 0¶
- STATE_Y = 1¶
- STATE_LAST_GETCOLOR_G = 10¶
- STATE_LAST_GETCOLOR_B = 11¶
- STATE_LAST_GETCOLOR_A = 12¶
- STATE_LAST_GETCOLOR_RECENTNESS = 13¶
- STATE_ACTUAL_X = 14¶
- STATE_ACTUAL_Y = 15¶
- STATE_NORM_DX_SLOW = 16¶
- STATE_NORM_DY_SLOW = 17¶
- STATE_NORM_SPEED1_SLOW = 18¶
- STATE_NORM_SPEED2_SLOW = 19¶
- STATE_PRESSURE = 2¶
- STATE_STROKE = 20¶
- STATE_STROKE_STARTED = 21¶
- STATE_CUSTOM_INPUT = 22¶
- STATE_RNG_SEED = 23¶
- STATE_ACTUAL_ELLIPTICAL_DAB_RATIO = 24¶
- STATE_ACTUAL_ELLIPTICAL_DAB_ANGLE = 25¶
- STATE_DIRECTION_DX = 26¶
- STATE_DIRECTION_DY = 27¶
- STATE_DECLINATION = 28¶
- STATE_ASCENSION = 29¶
- STATE_PARTIAL_DABS = 3¶
- STATE_VIEWZOOM = 30¶
- STATE_VIEWROTATION = 31¶
- STATE_DIRECTION_ANGLE_DX = 32¶
- STATE_DIRECTION_ANGLE_DY = 33¶
- STATE_ATTACK_ANGLE = 34¶
- STATE_FLIP = 35¶
- STATE_GRIDMAP_X = 36¶
- STATE_GRIDMAP_Y = 37¶
- STATE_DECLINATIONX = 38¶
- STATE_DECLINATIONY = 39¶
- STATE_ACTUAL_RADIUS = 4¶
- STATE_DABS_PER_BASIC_RADIUS = 40¶
- STATE_DABS_PER_ACTUAL_RADIUS = 41¶
- STATE_DABS_PER_SECOND = 42¶
- STATE_BARREL_ROTATION = 43¶
- STATES_COUNT = 44¶
- STATE_SMUDGE_RA = 5¶
- STATE_SMUDGE_GA = 6¶
- STATE_SMUDGE_BA = 7¶
- STATE_SMUDGE_A = 8¶
- STATE_LAST_GETCOLOR_R = 9¶