v_sim.Boxed¶
- Implementations:
v_sim.Box,v_sim.Data,v_sim.GlNodeScene,v_sim.GlView,v_sim.Plane,v_sim.PlaneSet,v_sim.ScalarField,v_sim.Surface
Methods¶
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Virtual Methods¶
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Properties¶
Name |
Type |
Flags |
Short Description |
|---|---|---|---|
r/w |
Adjust internals when box is set |
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r/w |
Box |
Signals¶
Name |
Short Description |
|---|---|
Gets emitted when the bounding box is changed. |
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Gets emitted when the units are changed. |
Fields¶
None
Class Details¶
- class v_sim.Boxed¶
- Bases:
- Structure:
Interface for objects with
v_sim.Box.- setBox(box)¶
- Parameters:
box (
v_sim.Boxed) – av_sim.Boxedobject.- Returns:
- Return type:
Attach the
v_sim.Boxof box to boxed. If update isTrue, coordinates inside boxed are updated to fit into the newv_sim.Box. A reference is taken on thev_sim.Boxof box. This routine emitsv_sim.Boxed::setBoxsignal if the self has changed itsv_sim.Box.New in version 3.7.
- do_set_box(box) virtual¶
-
a routine to set a
v_sim.Boxto av_sim.Boxedobject.
Signal Details¶
- v_sim.Boxed.signals.setBox(boxed, box)¶
- Signal Name:
setBox- Flags:
- Parameters:
boxed (
v_sim.Boxed) – The object which received the signalbox (
v_sim.Box) – the new box.
Gets emitted when the bounding box is changed.
New in version 3.7.
- v_sim.Boxed.signals.unit_changed(boxed, factor)¶
- Signal Name:
unit-changed- Flags:
- Parameters:
boxed (
v_sim.Boxed) – The object which received the signalfactor (
float) – the factor that has been applied.
Gets emitted when the units are changed.
New in version 3.9.
Property Details¶
- v_sim.Boxed.props.auto_adjust¶
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Adjust internals when box is set