v_sim.NodeMoverRotation¶
- Subclasses:
None
Methods¶
- Inherited:
v_sim.NodeMover (6), GObject.Object (37), v_sim.Animatable (6)
- Structs:
class |
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Virtual Methods¶
- Inherited:
Properties¶
- Inherited:
Name |
Type |
Flags |
Short Description |
|---|---|---|---|
r/w |
rotation angle in degrees. |
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r/w |
axis of rotation. |
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r/w |
center of rotation. |
Signals¶
- Inherited:
Fields¶
- Inherited:
Name |
Type |
Access |
Description |
|---|---|---|---|
parent |
r |
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priv |
r |
Class Details¶
- class v_sim.NodeMoverRotation(**kwargs)¶
- Bases:
- Abstract:
No
- Structure:
An opaque structure.
New in version 3.8.
- classmethod new()¶
- Returns:
a new
v_sim.NodeMoverRotationobject.- Return type:
Creates a new rotation.
New in version 3.8.
- classmethod new_full(ids, axis, center, angle)¶
- Parameters:
- Returns:
a new
v_sim.NodeMoverRotationobject.- Return type:
Creates a new rotation.
New in version 3.8.
- getAngle()¶
- Returns:
an angle in degrees.
- Return type:
Retrieves the rotation angle.
New in version 3.8.
- getAxis()¶
- Returns:
a location for the axis.
- Return type:
axis: [
float]
Retrieves the rotation axis.
New in version 3.8.
- getCenter()¶
- Returns:
a location for the center.
- Return type:
center: [
float]
Retrieves the rotation center.
New in version 3.8.
- setAngle(angle)¶
- Parameters:
angle (
float) – an angle in degree.- Returns:
Trueif value is actually changed.- Return type:
Defines the angle of self.
New in version 3.8.
Property Details¶
- v_sim.NodeMoverRotation.props.angle¶
-
rotation angle in degrees.
- v_sim.NodeMoverRotation.props.axis¶
-
axis of rotation.