Gladeui.PropertyShell¶
- Subclasses:
 None
Methods¶
- Inherited:
 Gtk.Box (14), Gtk.Container (35), Gtk.Widget (278), GObject.Object (37), Gtk.Buildable (10), Gtk.Orientable (2), Gladeui.Editable (6)
- Structs:
 Gtk.ContainerClass (5), Gtk.WidgetClass (12), GObject.ObjectClass (5)
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Virtual Methods¶
Properties¶
- Inherited:
 Gtk.Box (3), Gtk.Container (3), Gtk.Widget (39), Gtk.Orientable (1)
Name  | 
Type  | 
Flags  | 
Short Description  | 
|---|---|---|---|
r/w  | 
Custom Text to display in the property label  | 
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r/w  | 
Whether to explicitly disable the check button  | 
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w/co  | 
Specify the actual editor property type name to use for this shell  | 
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r/w  | 
Whether the property to load is a packing property or not  | 
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r/w  | 
The property name to use when loading by widget  | 
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r/w  | 
Whether to use the   | 
Child Properties¶
- Inherited:
 
Style Properties¶
- Inherited:
 
Signals¶
- Inherited:
 
Name  | 
Short Description  | 
|---|---|
Emitted after a property’s value is committed, can be useful to serialize commands after a property’s commit command from custom editors.  | 
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Emitted before a property’s value is committed, can be useful to serialize commands before a property’s commit command from custom editors.  | 
Fields¶
- Inherited:
 
Name  | 
Type  | 
Access  | 
Description  | 
|---|---|---|---|
box  | 
r  | 
Class Details¶
Signal Details¶
- Gladeui.PropertyShell.signals.post_commit(property_shell, arg1)¶
 - Signal Name:
 post-commit- Flags:
 - Parameters:
 property_shell (
Gladeui.PropertyShell) – The object which received the signalarg1 (
objectorNone) – the newGObject.Valueto commit.
Emitted after a property’s value is committed, can be useful to serialize commands after a property’s commit command from custom editors.
- Gladeui.PropertyShell.signals.pre_commit(property_shell, arg1)¶
 - Signal Name:
 pre-commit- Flags:
 - Parameters:
 property_shell (
Gladeui.PropertyShell) – The object which received the signalarg1 (
objectorNone) – the newGObject.Valueto commit.
Emitted before a property’s value is committed, can be useful to serialize commands before a property’s commit command from custom editors.
Property Details¶
- Gladeui.PropertyShell.props.custom_text¶
 - 
Custom Text to display in the property label
 
- Gladeui.PropertyShell.props.disable_check¶
 - 
Whether to explicitly disable the check button
 
- Gladeui.PropertyShell.props.editor_type¶
 - Name:
 editor-type- Type:
 - Default Value:
 - Flags:
 
Specify the actual editor property type name to use for this shell
- Gladeui.PropertyShell.props.packing¶
 - 
Whether the property to load is a packing property or not
 
- Gladeui.PropertyShell.props.property_name¶
 - 
The property name to use when loading by widget