v_sim.DataColorizerShaded

g GObject.GInterface GObject.GInterface v_sim.Sourceable v_sim.Sourceable GObject.GInterface->v_sim.Sourceable GObject.Object GObject.Object v_sim.DataColorizer v_sim.DataColorizer GObject.Object->v_sim.DataColorizer v_sim.DataColorizerShaded v_sim.DataColorizerShaded v_sim.DataColorizer->v_sim.DataColorizerShaded v_sim.Sourceable->v_sim.DataColorizer

Subclasses:

v_sim.Colorization, v_sim.DataColorizerVector

Methods

Inherited:

v_sim.DataColorizer (5), GObject.Object (37), v_sim.Sourceable (8)

Structs:

GObject.ObjectClass (5)

getShade ()

setShade (shade)

Virtual Methods

Inherited:

v_sim.DataColorizer (2), GObject.Object (7), v_sim.Sourceable (1)

do_toValues (values, dataObj, node)

Properties

Inherited:

v_sim.DataColorizer (1), v_sim.Sourceable (2)

Name

Type

Flags

Short Description

shade

v_sim.Shade

r/w

shading scheme

Signals

Inherited:

v_sim.DataColorizer (1), GObject.Object (1)

Fields

Inherited:

v_sim.DataColorizer (1), GObject.Object (1)

Name

Type

Access

Description

parent

v_sim.DataColorizer

r

priv

v_sim.DataColorizerShadedPrivate

r

Class Details

class v_sim.DataColorizerShaded(**kwargs)
Bases:

v_sim.DataColorizer

Abstract:

No

Structure:

v_sim.DataColorizerShadedClass

Common name to refer to a #_VisuDataColorizerShaded.

getShade()
Returns:

the v_sim.Shade used (own by V_Sim).

Return type:

v_sim.Shade

Return the shade used to colourise the nodes.

setShade(shade)
Parameters:

shade (v_sim.Shade) – a v_sim.Shade object.

Returns:

True if the shade is actually changed.

Return type:

bool

Change the shade used by the self.

New in version 3.8.

do_toValues(values, dataObj, node) virtual
Parameters:
Return type:

bool

a method that returns normalised values for node.

Property Details

v_sim.DataColorizerShaded.props.shade
Name:

shade

Type:

v_sim.Shade

Default Value:

None

Flags:

READABLE, WRITABLE

shading scheme