Gio.IOStream¶
- Subclasses:
Gio.FileIOStream
,Gio.SimpleIOStream
,Gio.SocketConnection
,Gio.TlsConnection
Methods¶
- Inherited:
- Structs:
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Virtual Methods¶
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Properties¶
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Signals¶
- Inherited:
Fields¶
- Inherited:
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Class Details¶
- class Gio.IOStream(**kwargs)¶
- Bases:
- Abstract:
Yes
- Structure:
GIOStream
represents an object that has both read and write streams. Generally the two streams act as separate input and output streams, but they share some common resources and state. For instance, for seekable streams, both streams may use the same position.Examples of
GIOStream
objects are [class`Gio`.SocketConnection], which represents a two-way network connection; and [class`Gio`.FileIOStream], which represents a file handle opened in read-write mode.To do the actual reading and writing you need to get the substreams with [method`Gio`.IOStream.get_input_stream] and [method`Gio`.IOStream.get_output_stream].
The
GIOStream
object owns the input and the output streams, not the other way around, so keeping the substreams alive will not keep theGIOStream
object alive. If theGIOStream
object is freed it will be closed, thus closing the substreams, so even if the substreams stay alive they will always returnG_IO_ERROR_CLOSED
for all operations.To close a stream use [method`Gio`.IOStream.close] which will close the common stream object and also the individual substreams. You can also close the substreams themselves. In most cases this only marks the substream as closed, so further I/O on it fails but common state in the
GIOStream
may still be open. However, some streams may support ‘half-closed’ states where one direction of the stream is actually shut down.Operations on
GIOStream``s cannot be started while another operation on the ``GIOStream
or its substreams is in progress. Specifically, an application can read from the [class`Gio`.InputStream] and write to the [class`Gio`.OutputStream] simultaneously (either in separate threads, or as asynchronous operations in the same thread), but an application cannot start anyGIOStream
operation while there is aGIOStream
,GInputStream
orGOutputStream
operation in progress, and an application can’t start anyGInputStream
orGOutputStream
operation while there is aGIOStream
operation in progress.This is a product of individual stream operations being associated with a given [type`GLib`.MainContext] (the thread-default context at the time the operation was started), rather than entire streams being associated with a single
GMainContext
.GIO may run operations on ``GIOStream``s from other (worker) threads, and this may be exposed to application code in the behaviour of wrapper streams, such as [class`Gio`.BufferedInputStream] or [class`Gio`.TlsConnection]. With such wrapper APIs, application code may only run operations on the base (wrapped) stream when the wrapper stream is idle. Note that the semantics of such operations may not be well-defined due to the state the wrapper stream leaves the base stream in (though they are guaranteed not to crash).
New in version 2.22.
- classmethod splice_finish(result)[source]¶
- Parameters:
result (
Gio.AsyncResult
) – aGio.AsyncResult
.- Raises:
- Returns:
- Return type:
Finishes an asynchronous io stream splice operation.
New in version 2.28.
- close(cancellable)[source]¶
- Parameters:
cancellable (
Gio.Cancellable
orNone
) – optionalGio.Cancellable
object,None
to ignore- Raises:
- Returns:
- Return type:
Closes the stream, releasing resources related to it. This will also close the individual input and output streams, if they are not already closed.
Once the stream is closed, all other operations will return
Gio.IOErrorEnum.CLOSED
. Closing a stream multiple times will not return an error.Closing a stream will automatically flush any outstanding buffers in the stream.
Streams will be automatically closed when the last reference is dropped, but you might want to call this function to make sure resources are released as early as possible.
Some streams might keep the backing store of the stream (e.g. a file descriptor) open after the stream is closed. See the documentation for the individual stream for details.
On failure the first error that happened will be reported, but the close operation will finish as much as possible. A stream that failed to close will still return
Gio.IOErrorEnum.CLOSED
for all operations. Still, it is important to check and report the error to the user, otherwise there might be a loss of data as all data might not be written.If cancellable is not
None
, then the operation can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the errorGio.IOErrorEnum.CANCELLED
will be returned. Cancelling a close will still leave the stream closed, but some streams can use a faster close that doesn’t block to e.g. check errors.The default implementation of this method just calls close on the individual input/output streams.
New in version 2.22.
- close_async(io_priority, cancellable, callback, *user_data)[source]¶
- Parameters:
io_priority (
int
) – the io priority of the requestcancellable (
Gio.Cancellable
orNone
) – optional cancellable objectcallback (
Gio.AsyncReadyCallback
orNone
) – aGio.AsyncReadyCallback
to call when the request is satisfieduser_data (
object
orNone
) – the data to pass to callback function
Requests an asynchronous close of the stream, releasing resources related to it. When the operation is finished callback will be called. You can then call
Gio.IOStream.close_finish
() to get the result of the operation.For behaviour details see
Gio.IOStream.close
().The asynchronous methods have a default fallback that uses threads to implement asynchronicity, so they are optional for inheriting classes. However, if you override one you must override all.
New in version 2.22.
- close_finish(result)[source]¶
- Parameters:
result (
Gio.AsyncResult
) – aGio.AsyncResult
- Raises:
- Returns:
- Return type:
Closes a stream.
New in version 2.22.
- get_input_stream()[source]¶
- Returns:
a
Gio.InputStream
, owned by theGio.IOStream
. Do not free.- Return type:
Gets the input stream for this object. This is used for reading.
New in version 2.22.
- get_output_stream()[source]¶
- Returns:
a
Gio.OutputStream
, owned by theGio.IOStream
. Do not free.- Return type:
Gets the output stream for this object. This is used for writing.
New in version 2.22.
- set_pending()[source]¶
- Raises:
- Returns:
True
if pending was previously unset and is now set.- Return type:
Sets self to have actions pending. If the pending flag is already set or self is closed, it will return
False
and set error.New in version 2.22.
- splice_async(stream2, flags, io_priority, cancellable, callback, *user_data)[source]¶
- Parameters:
stream2 (
Gio.IOStream
) – aGio.IOStream
.flags (
Gio.IOStreamSpliceFlags
) – a set ofGio.IOStreamSpliceFlags
.io_priority (
int
) – the io priority of the request.cancellable (
Gio.Cancellable
orNone
) – optionalGio.Cancellable
object,None
to ignore.callback (
Gio.AsyncReadyCallback
orNone
) – aGio.AsyncReadyCallback
to call when the request is satisfieduser_data (
object
orNone
) – the data to pass to callback function
Asynchronously splice the output stream of self to the input stream of stream2, and splice the output stream of stream2 to the input stream of self.
When the operation is finished callback will be called. You can then call
Gio.IOStream.splice_finish
() to get the result of the operation.New in version 2.28.
- do_close_async(io_priority, cancellable, callback, *user_data) virtual¶
- Parameters:
io_priority (
int
) – the io priority of the requestcancellable (
Gio.Cancellable
orNone
) – optional cancellable objectcallback (
Gio.AsyncReadyCallback
orNone
) – aGio.AsyncReadyCallback
to call when the request is satisfieduser_data (
object
orNone
) – the data to pass to callback function
Requests an asynchronous close of the stream, releasing resources related to it. When the operation is finished callback will be called. You can then call
Gio.IOStream.close_finish
() to get the result of the operation.For behaviour details see
Gio.IOStream.close
().The asynchronous methods have a default fallback that uses threads to implement asynchronicity, so they are optional for inheriting classes. However, if you override one you must override all.
New in version 2.22.
- do_close_finish(result) virtual¶
- Parameters:
result (
Gio.AsyncResult
) – aGio.AsyncResult
- Returns:
- Return type:
Closes a stream.
New in version 2.22.
- do_close_fn(cancellable) virtual¶
- Parameters:
cancellable (
Gio.Cancellable
orNone
) –- Return type:
- do_get_input_stream() virtual¶
- Returns:
a
Gio.InputStream
, owned by theGio.IOStream
. Do not free.- Return type:
Gets the input stream for this object. This is used for reading.
New in version 2.22.
- do_get_output_stream() virtual¶
- Returns:
a
Gio.OutputStream
, owned by theGio.IOStream
. Do not free.- Return type:
Gets the output stream for this object. This is used for writing.
New in version 2.22.
Property Details¶
- Gio.IOStream.props.closed¶
-
Whether the stream is closed.
New in version 2.22.
- Gio.IOStream.props.input_stream¶
- Name:
input-stream
- Type:
- Default Value:
- Flags:
The [class`Gio`.InputStream] to read from.
New in version 2.22.
- Gio.IOStream.props.output_stream¶
- Name:
output-stream
- Type:
- Default Value:
- Flags:
The [class`Gio`.OutputStream] to write to.
New in version 2.22.