Gio.NetworkMonitor¶
- Implementations:
None
Methods¶
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Virtual Methods¶
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Properties¶
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Signals¶
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Emitted when the network configuration changes. |
Fields¶
None
Class Details¶
- class Gio.NetworkMonitor¶
- Bases:
- Structure:
GNetworkMonitor
provides an easy-to-use cross-platform API for monitoring network connectivity. On Linux, the available implementations are based on the kernel’s netlink interface and on NetworkManager.There is also an implementation for use inside Flatpak sandboxes.
New in version 2.32.
- classmethod get_default()[source]¶
- Returns:
a
Gio.NetworkMonitor
, which will be a dummy object if no network monitor is available- Return type:
Gets the default
Gio.NetworkMonitor
for the system.New in version 2.32.
- can_reach(connectable, cancellable)[source]¶
- Parameters:
connectable (
Gio.SocketConnectable
) – aGio.SocketConnectable
cancellable (
Gio.Cancellable
orNone
) – aGio.Cancellable
, orNone
- Raises:
- Returns:
- Return type:
Attempts to determine whether or not the host pointed to by connectable can be reached, without actually trying to connect to it.
This may return
True
even whenGio.NetworkMonitor
:network-available
isFalse
, if, for example, self can determine that connectable refers to a host on a local network.If self believes that an attempt to connect to connectable will succeed, it will return
True
. Otherwise, it will returnFalse
and set error to an appropriate error (such asGio.IOErrorEnum.HOST_UNREACHABLE
).Note that although this does not attempt to connect to connectable, it may still block for a brief period of time (eg, trying to do multicast DNS on the local network), so if you do not want to block, you should use
Gio.NetworkMonitor.can_reach_async
().New in version 2.32.
- can_reach_async(connectable, cancellable, callback, *user_data)[source]¶
- Parameters:
connectable (
Gio.SocketConnectable
) – aGio.SocketConnectable
cancellable (
Gio.Cancellable
orNone
) – aGio.Cancellable
, orNone
callback (
Gio.AsyncReadyCallback
orNone
) – aGio.AsyncReadyCallback
to call when the request is satisfieduser_data (
object
orNone
) – the data to pass to callback function
Asynchronously attempts to determine whether or not the host pointed to by connectable can be reached, without actually trying to connect to it.
For more details, see
Gio.NetworkMonitor.can_reach
().When the operation is finished, callback will be called. You can then call
Gio.NetworkMonitor.can_reach_finish
() to get the result of the operation.
- can_reach_finish(result)[source]¶
- Parameters:
result (
Gio.AsyncResult
) – aGio.AsyncResult
- Raises:
- Returns:
- Return type:
Finishes an async network connectivity test. See
Gio.NetworkMonitor.can_reach_async
().
- get_connectivity()[source]¶
- Returns:
the network connectivity state
- Return type:
Gets a more detailed networking state than
Gio.NetworkMonitor.get_network_available
().If
Gio.NetworkMonitor
:network-available
isFalse
, then the connectivity state will beGio.NetworkConnectivity.LOCAL
.If
Gio.NetworkMonitor
:network-available
isTrue
, then the connectivity state will beGio.NetworkConnectivity.FULL
(if there is full Internet connectivity),Gio.NetworkConnectivity.LIMITED
(if the host has a default route, but appears to be unable to actually reach the full Internet), orGio.NetworkConnectivity.PORTAL
(if the host is trapped behind a “captive portal” that requires some sort of login or acknowledgement before allowing full Internet access).Note that in the case of
Gio.NetworkConnectivity.LIMITED
andGio.NetworkConnectivity.PORTAL
, it is possible that some sites are reachable but others are not. In this case, applications can attempt to connect to remote servers, but should gracefully fall back to their “offline” behavior if the connection attempt fails.New in version 2.44.
- get_network_available()[source]¶
- Returns:
whether the network is available
- Return type:
Checks if the network is available. “Available” here means that the system has a default route available for at least one of IPv4 or IPv6. It does not necessarily imply that the public Internet is reachable. See
Gio.NetworkMonitor
:network-available
for more details.New in version 2.32.
- get_network_metered()[source]¶
- Returns:
whether the connection is metered
- Return type:
Checks if the network is metered. See
Gio.NetworkMonitor
:network-metered
for more details.New in version 2.46.
- do_can_reach(connectable, cancellable) virtual¶
- Parameters:
connectable (
Gio.SocketConnectable
) – aGio.SocketConnectable
cancellable (
Gio.Cancellable
orNone
) – aGio.Cancellable
, orNone
- Returns:
- Return type:
Attempts to determine whether or not the host pointed to by connectable can be reached, without actually trying to connect to it.
This may return
True
even whenGio.NetworkMonitor
:network-available
isFalse
, if, for example, monitor can determine that connectable refers to a host on a local network.If monitor believes that an attempt to connect to connectable will succeed, it will return
True
. Otherwise, it will returnFalse
and set error to an appropriate error (such asGio.IOErrorEnum.HOST_UNREACHABLE
).Note that although this does not attempt to connect to connectable, it may still block for a brief period of time (eg, trying to do multicast DNS on the local network), so if you do not want to block, you should use
Gio.NetworkMonitor.can_reach_async
().New in version 2.32.
- do_can_reach_async(connectable, cancellable, callback, *user_data) virtual¶
- Parameters:
connectable (
Gio.SocketConnectable
) – aGio.SocketConnectable
cancellable (
Gio.Cancellable
orNone
) – aGio.Cancellable
, orNone
callback (
Gio.AsyncReadyCallback
orNone
) – aGio.AsyncReadyCallback
to call when the request is satisfieduser_data (
object
orNone
) – the data to pass to callback function
Asynchronously attempts to determine whether or not the host pointed to by connectable can be reached, without actually trying to connect to it.
For more details, see
Gio.NetworkMonitor.can_reach
().When the operation is finished, callback will be called. You can then call
Gio.NetworkMonitor.can_reach_finish
() to get the result of the operation.
- do_can_reach_finish(result) virtual¶
- Parameters:
result (
Gio.AsyncResult
) – aGio.AsyncResult
- Returns:
- Return type:
Finishes an async network connectivity test. See
Gio.NetworkMonitor.can_reach_async
().
- do_network_changed(network_available) virtual¶
- Parameters:
network_available (
bool
) –
the virtual function pointer for the
Gio.NetworkMonitor
::network-changed
signal.
Signal Details¶
- Gio.NetworkMonitor.signals.network_changed(network_monitor, network_available)¶
- Signal Name:
network-changed
- Flags:
- Parameters:
network_monitor (
Gio.NetworkMonitor
) – The object which received the signalnetwork_available (
bool
) – the current value ofGio.NetworkMonitor
:network-available
Emitted when the network configuration changes.
New in version 2.32.
Property Details¶
- Gio.NetworkMonitor.props.connectivity¶
- Name:
connectivity
- Type:
- Default Value:
- Flags:
More detailed information about the host’s network connectivity. See
Gio.NetworkMonitor.get_connectivity
() andGio.NetworkConnectivity
for more details.New in version 2.44.
- Gio.NetworkMonitor.props.network_available¶
-
Whether the network is considered available. That is, whether the system has a default route for at least one of IPv4 or IPv6.
Real-world networks are of course much more complicated than this; the machine may be connected to a wifi hotspot that requires payment before allowing traffic through, or may be connected to a functioning router that has lost its own upstream connectivity. Some hosts might only be accessible when a VPN is active. Other hosts might only be accessible when the VPN is not active. Thus, it is best to use
Gio.NetworkMonitor.can_reach
() orGio.NetworkMonitor.can_reach_async
() to test for reachability on a host-by-host basis. (On the other hand, when the property isFalse
, the application can reasonably expect that no remote hosts at all are reachable, and should indicate this to the user in its UI.)See also
Gio.NetworkMonitor
::network-changed
.New in version 2.32.
- Gio.NetworkMonitor.props.network_metered¶
-
Whether the network is considered metered.
That is, whether the system has traffic flowing through the default connection that is subject to limitations set by service providers. For example, traffic might be billed by the amount of data transmitted, or there might be a quota on the amount of traffic per month. This is typical with tethered connections (3G and 4G) and in such situations, bandwidth intensive applications may wish to avoid network activity where possible if it will cost the user money or use up their limited quota. Anything more than a few hundreds of kilobytes of data usage per hour should be avoided without asking permission from the user.
If more information is required about specific devices then the system network management API should be used instead (for example, NetworkManager or ConnMan).
If this information is not available then no networks will be marked as metered.
See also
Gio.NetworkMonitor
:network-available
.New in version 2.46.