v_sim.NodeValuesString

g GObject.Object GObject.Object v_sim.NodeValues v_sim.NodeValues GObject.Object->v_sim.NodeValues v_sim.NodeValuesString v_sim.NodeValuesString v_sim.NodeValues->v_sim.NodeValuesString

Subclasses:

None

Methods

Inherited:

v_sim.NodeValues (16), GObject.Object (37)

Structs:

GObject.ObjectClass (5)

class

new (arr, label)

getAt (node)

setAt (node, str)

Virtual Methods

Inherited:

v_sim.NodeValues (4), GObject.Object (7)

Properties

Inherited:

v_sim.NodeValues (6)

Signals

Inherited:

v_sim.NodeValues (1), GObject.Object (1)

Fields

Inherited:

v_sim.NodeValues (1), GObject.Object (1)

Name

Type

Access

Description

parent

v_sim.NodeValues

r

Class Details

class v_sim.NodeValuesString(**kwargs)
Bases:

v_sim.NodeValues

Abstract:

No

Structure:

v_sim.NodeValuesStringClass

Common name to refer to a #_VisuNodeValuesString.

classmethod new(arr, label)
Parameters:
Returns:

a newly created v_sim.NodeValuesString object.

Return type:

v_sim.NodeValuesString

Create a new string field located on nodes.

New in version 3.8.

getAt(node)
Parameters:

node (v_sim.Node) – a v_sim.Node object.

Returns:

the coordinates of float array for node.

Return type:

str

Retrieves the float array hosted on node.

New in version 3.8.

setAt(node, str)
Parameters:
Returns:

True if string for node is indeed changed.

Return type:

bool

Changes the string hosted at node for one of defined by str.

New in version 3.8.