Gladeui.WidgetAdaptor¶
- Subclasses:
None
Methods¶
- Inherited:
- Structs:
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Virtual Methods¶
- Inherited:
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Properties¶
Name |
Type |
Flags |
Short Description |
---|---|---|---|
r/w/co |
DevHelp search namespace for this widget class |
||
r/w/co |
The name of the widget catalog this class was declared by |
||
r |
A cursor for inserting widgets in the UI |
||
r/w/co |
Used to generate names of new widgets |
||
r/w/co |
The icon name |
||
r/w/co |
Name of the class |
||
r/w |
Whether the adaptor should query the use or not |
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r/w/co |
Holds the name of the packing property to depict special children for this container class |
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r/w |
Translated title for the class used in the glade UI |
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r/w/co |
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Signals¶
- Inherited:
Fields¶
- Inherited:
Name |
Type |
Access |
Description |
---|---|---|---|
parent_instance |
r |
Class Details¶
- class Gladeui.WidgetAdaptor(**kwargs)¶
- Bases:
- Abstract:
No
- Structure:
- classmethod from_catalog(catalog, class_node, module)¶
- Parameters:
catalog (
Gladeui.Catalog
) – AGladeui.Catalog
class_node (
Gladeui.XmlNode
) – theGladeui.XmlNode
to loadmodule (
GModule.Module
) – the pluginGModule.Module
.
- Returns:
a newly allocated
Gladeui.WidgetAdaptor
- Return type:
Dynamically creates a subclass of
Gladeui.WidgetAdaptor
and subclasses the closest parent adaptor (parent class adapters must be created/registered prior to child classes, otherwise inheritance wont work) and parses in the relevant catalog info.
- classmethod get_by_name(name)¶
- Parameters:
name (
str
) – name of the widget class (for instance:Gtk.Button
)- Returns:
an existing
Gladeui.WidgetAdaptor
with the name equaling name, orNone
if such a class doesn’t exist- Return type:
- classmethod get_by_type(type)¶
- Parameters:
type (
GObject.GType
) – theGObject.GType
of an object class- Returns:
an existing
Gladeui.WidgetAdaptor
with the type equaling type, orNone
if such a class doesn’t exist- Return type:
- classmethod list_adaptors()¶
- Returns:
A newly allocated
GLib.List
which must be freed with g_list_free()- Return type:
Compiles a list of all registered adaptors.
- action_activate(object, action_path)¶
- Parameters:
object (
GObject.Object
) – TheGObject.Object
action_path (
str
) – The action identifier in the action tree
An adaptor function to be called on widget actions.
- action_add(action_path, label, stock, important)¶
- Parameters:
- Returns:
whether or not the action was added/updated.
- Return type:
Add an action to self. If the action is present then it overrides label and stock
- action_remove(action_path)¶
- Parameters:
action_path (
str
) – The identifier of this action in the action tree- Returns:
whether or not the action was removed.
- Return type:
Remove an self's action.
- Parameters:
object (
GObject.Object
) – TheGObject.Object
action_path (
str
) – The action identifier in the action tree
- Returns:
- Return type:
Gtk.Widget
orNone
This delegate function is used to create dynamically customized submenus. Called only for actions that don’t have children.
- actions_new()¶
- Returns:
a new list of
Gladeui.WidgetAction
.- Return type:
Create a list of actions.
- add(container, child)¶
- Parameters:
container (
GObject.Object
) – TheGObject.Object
containerchild (
GObject.Object
) – TheGObject.Object
child
Adds child to container.
- add_verify(container, child, user_feedback)¶
- Parameters:
container (
GObject.Object
) – AGObject.Object
containerchild (
GObject.Object
) – AGObject.Object
childuser_feedback (
bool
) – whether a notification dialog should be presented in the case that the child cannot not be added.
- Returns:
whether child can be added to parent.
- Return type:
Checks whether child can be added to parent.
If user_feedback is
True
and child cannot be added then this shows a notification dialog to the user explaining why.
- child_action_activate(container, object, action_path)¶
- Parameters:
container (
GObject.Object
) – TheGObject.Object
containerobject (
GObject.Object
) – TheGObject.Object
action_path (
str
) – The action identifier in the action tree
An adaptor function to be called on widget actions.
- child_get_property(container, child, property_name, value)¶
- Parameters:
container (
GObject.Object
) – TheGObject.Object
containerchild (
GObject.Object
) – TheGObject.Object
childproperty_name (
str
) – The id of the propertyvalue (
GObject.Value
) – The GValue
Gets child's packing property identified by property_name.
- child_set_property(container, child, property_name, value)¶
- Parameters:
container (
GObject.Object
) – TheGObject.Object
containerchild (
GObject.Object
) – TheGObject.Object
childproperty_name (
str
) – The id of the propertyvalue (
GObject.Value
) – The GValue
Sets child's packing property identified by property_name to value.
- child_verify_property(container, child, property_name, value)¶
- Parameters:
container (
GObject.Object
) – TheGObject.Object
containerchild (
GObject.Object
) – TheGObject.Object
childproperty_name (
str
) – The id of the propertyvalue (
GObject.Value
) – The GValue
- Returns:
whether or not its OK to set value on object, this function will silently return
True
if the class did not provide a verify function.- Return type:
This delegate function is always called whenever setting any properties with the exception of load time, and copy/paste time (basically the two places where we recreate a hierarchy that we already know “works”) its basically an optional backend provided boundary checker for properties.
- construct_object(n_parameters, parameters)¶
- Parameters:
n_parameters (
int
) – amount of construct parametersparameters (
GObject.Parameter
) – array of constructGObject.Parameter
args to create the new object with.
- Returns:
A newly created
GObject.Object
- Return type:
This function is called to construct a
GObject.Object
instance for aGladeui.Widget
of the said self. (provided for language bindings that may need to construct a wrapper object).
- create_editable(type)¶
- Parameters:
type (
Gladeui.EditorPageType
) – TheGladeui.EditorPageType
- Returns:
A new
Gladeui.Editable
widget- Return type:
This is used to allow the backend to override the way an editor page is layed out (note that editor widgets are created on demand and not at startup).
- create_eprop(def_, use_command)¶
- Parameters:
def (
Gladeui.PropertyDef
) – TheGladeui.PropertyDef
to be editeduse_command (
bool
) – whether to use theGladeui.Command
interface to commit property changes
- Returns:
A newly created
Gladeui.EditorProperty
- Return type:
Creates a
Gladeui.EditorProperty
to edit def
- create_eprop_by_name(property_id, packing, use_command)¶
- Parameters:
property_id (
str
) – the string if of the correspondingGladeui.PropertyDef
to be editedpacking (
bool
) – whether this refers to a packing propertyuse_command (
bool
) – whether to use theGladeui.Command
interface to commit property changes
- Returns:
A newly created
Gladeui.EditorProperty
- Return type:
Creates a
Gladeui.EditorProperty
to editGladeui.PropertyDef
name in self
- default_params(construct)¶
- Parameters:
construct (
bool
) – whether to return construct params or not construct params- Returns:
A list of params for use in
GObject.Object.newv
()- Return type:
- depends(widget, another)¶
- Parameters:
widget (
Gladeui.Widget
) – AGladeui.Widget
of the adaptoranother (
Gladeui.Widget
) – anotherGladeui.Widget
- Returns:
whether widget depends on another being parsed first in the resulting glade file.
- Return type:
Checks whether widget depends on another to be placed earlier in the glade file.
Deprecated since version 3.18.
- destroy_object(object)¶
- Parameters:
object (
GObject.Object
) – The object to destroy
This function is called to destroy a
GObject.Object
instance.
- from_pspec(pspec)¶
- Parameters:
pspec (
GObject.ParamSpec
) – aGObject.ParamSpec
- Returns:
the closest
Gladeui.WidgetAdaptor
in the ancestry to self which is responsable for introducing pspec.- Return type:
Assumes pspec is a property in an object class wrapped by self, this function will search for the specific parent adaptor class which originally introduced pspec.
- get_children(container)¶
- Parameters:
container (
GObject.Object
) – TheGObject.Object
container- Returns:
A
GLib.List
of children- Return type:
Lists the children of container.
- get_display_name()¶
- Returns:
the name of the adaptor without
Gladeui.WIDGET_ADAPTOR_INSTANTIABLE_PREFIX
- Return type:
- get_internal_child(object, internal_name)¶
- Parameters:
object (
GObject.Object
) – TheGObject.Object
internal_name (
str
) – The string identifier of the internal object
- Returns:
The internal
GObject.Object
- Return type:
Retrieves the internal object internal_name from object
- get_object_type()¶
- Return type:
- get_pack_property_def(name)¶
- Parameters:
name (
str
) – a string- Returns:
A
Gladeui.PropertyDef
object- Return type:
Retrieves the
Gladeui.PropertyDef
for name in self's child properties
- get_packing_default(container_adaptor, id)¶
- Parameters:
container_adaptor (
Gladeui.WidgetAdaptor
) – TheGladeui.WidgetAdaptor
for the parent objectid (
str
) – The string property identifier
- Returns:
a string representing the default value for property_id
- Return type:
Gets the default value for property_id on a widget governed by self when parented in a widget governed by parent_adaptor
- get_packing_props()¶
- Returns:
a list of
Gladeui.PropertyDef
- Return type:
- get_parent_adaptor()¶
- Returns:
the parent
Gladeui.WidgetAdaptor
according to self type- Return type:
- get_properties()¶
- Returns:
a list of
Gladeui.PropertyDef
- Return type:
- get_property(object, property_name, value)¶
- Parameters:
object (
GObject.Object
) – TheGObject.Object
property_name (
str
) – The property identifiervalue (
GObject.Value
) – TheGObject.Value
Gets value of property_name on object.
- get_property_def(name)¶
- Parameters:
name (
str
) – a string- Returns:
A
Gladeui.PropertyDef
object- Return type:
Retrieves the
Gladeui.PropertyDef
for name in self
- get_signal_def(name)¶
- Parameters:
name (
str
) – the name of the signal class.- Returns:
a
Gladeui.SignalDef
orNone
- Return type:
Looks up signal class name on self.
- get_signals()¶
- Returns:
a list of
Gladeui.SignalDef
- Return type:
- get_type_func()¶
-
Get the _get_type () function name if it is set, a
None
value means that the default heuristic for getting theGObject.GType
is enough for both Glade andGtk.Builder
.
- has_child(container, child)¶
- Parameters:
container (
GObject.Object
) – TheGObject.Object
containerchild (
GObject.Object
) – TheGObject.Object
child
- Returns:
whether child is infact inside container.
- Return type:
- is_container()¶
- Returns:
whether or not self is a container
- Return type:
Checks whether or not this adaptor has support to interface with child objects.
- pack_action_add(action_path, label, stock, important)¶
- Parameters:
- Returns:
whether or not the action was added/updated.
- Return type:
Add a packing action to self. If the action is present then it overrides label and stock
- pack_action_remove(action_path)¶
- Parameters:
action_path (
str
) – The identifier of this action in the action tree- Returns:
whether or not the action was removed.
- Return type:
Remove an self's packing action.
- pack_actions_new()¶
- Returns:
a new list of
Gladeui.WidgetAction
.- Return type:
Create a list of packing actions.
- post_create(object, reason)¶
- Parameters:
object (
GObject.Object
) – TheGObject.Object
reason (
Gladeui.CreateReason
) – TheGladeui.CreateReason
that object was created for
An adaptor function to be called after the object is created
- query()¶
- Returns:
whether the user needs to be queried for certain properties upon creation of this class.
- Return type:
- read_child(widget, node)¶
- Parameters:
widget (
Gladeui.Widget
) – TheGladeui.Widget
node (
Gladeui.XmlNode
) – TheGladeui.XmlNode
This function is called to update load a child widget from node when loading xml files (will recurse into
Gladeui.Widget.read
())
- read_widget(widget, node)¶
- Parameters:
widget (
Gladeui.Widget
) – TheGladeui.Widget
node (
Gladeui.XmlNode
) – TheGladeui.XmlNode
This function is called to update widget from node when loading xml files.
- register()¶
Registers self into the Glade core (every supported object type must have a registered adaptor).
- remove(container, child)¶
- Parameters:
container (
GObject.Object
) – TheGObject.Object
containerchild (
GObject.Object
) – TheGObject.Object
child
Removes child from container.
- replace_child(container, old_obj, new_obj)¶
- Parameters:
container (
GObject.Object
) – TheGObject.Object
containerold_obj (
GObject.Object
) – The oldGObject.Object
childnew_obj (
GObject.Object
) – The newGObject.Object
child
Replaces old_obj with new_obj in container while positioning new_obj where old_obj was and assigning it appropriate packing property values.
- set_property(object, property_name, value)¶
- Parameters:
object (
GObject.Object
) – TheGObject.Object
property_name (
str
) – The property identifiervalue (
GObject.Value
) – TheGObject.Value
This delegate function is used to apply the property value on the runtime object.
- string_from_value(def_, value)¶
- Parameters:
def (
Gladeui.PropertyDef
) – TheGladeui.PropertyDef
value (
GObject.Value
) – TheGObject.Value
to convert to a string
- Returns:
A newly allocated string representation of value
- Return type:
For normal properties this is used to serialize property values, for custom properties its still needed to update the UI for undo/redo items etc.
- verify_property(object, property_name, value)¶
- Parameters:
object (
GObject.Object
) – TheGObject.Object
property_name (
str
) – The property identifiervalue (
GObject.Value
) – TheGObject.Value
- Returns:
whether or not its OK to set value on object, this function will silently return
True
if the class did not provide a verify function.- Return type:
This delegate function is always called whenever setting any properties with the exception of load time, and copy/paste time (basically the two places where we recreate a hierarchy that we already know “works”) its basically an optional backend provided boundary checker for properties.
- write_child(widget, context, node)¶
- Parameters:
widget (
Gladeui.Widget
) – TheGladeui.Widget
context (
Gladeui.XmlContext
) – TheGladeui.XmlContext
node (
Gladeui.XmlNode
) – TheGladeui.XmlNode
This function is called to write the child widget to node when writing xml files (takes care of packing and recurses into
Gladeui.Widget.write
())
- write_widget(widget, context, node)¶
- Parameters:
widget (
Gladeui.Widget
) – TheGladeui.Widget
context (
Gladeui.XmlContext
) – TheGladeui.XmlContext
node (
Gladeui.XmlNode
) – TheGladeui.XmlNode
This function is called to write widget to node when writing xml files.
- write_widget_after(widget, context, node)¶
- Parameters:
widget (
Gladeui.Widget
) – TheGladeui.Widget
context (
Gladeui.XmlContext
) – TheGladeui.XmlContext
node (
Gladeui.XmlNode
) – TheGladeui.XmlNode
This function is called to write widget to node when writing xml files (after writing children)
- do_action_activate(object, action_path) virtual¶
- Parameters:
object (
GObject.Object
) – TheGObject.Object
action_path (
str
) – The action identifier in the action tree
An adaptor function to be called on widget actions.
- Parameters:
object (
GObject.Object
) – TheGObject.Object
action_path (
str
) – The action identifier in the action tree
- Returns:
- Return type:
Gtk.Widget
orNone
This delegate function is used to create dynamically customized submenus. Called only for actions that don’t have children.
- do_add(container, child) virtual¶
- Parameters:
container (
GObject.Object
) – TheGObject.Object
containerchild (
GObject.Object
) – TheGObject.Object
child
Adds child to container.
- do_add_verify(container, child, user_feedback) virtual¶
- Parameters:
container (
GObject.Object
) – AGObject.Object
containerchild (
GObject.Object
) – AGObject.Object
childuser_feedback (
bool
) – whether a notification dialog should be presented in the case that the child cannot not be added.
- Returns:
whether child can be added to parent.
- Return type:
Checks whether child can be added to parent.
If user_feedback is
True
and child cannot be added then this shows a notification dialog to the user explaining why.
- do_child_action_activate(container, object, action_path) virtual¶
- Parameters:
container (
GObject.Object
) – TheGObject.Object
containerobject (
GObject.Object
) – TheGObject.Object
action_path (
str
) – The action identifier in the action tree
An adaptor function to be called on widget actions.
- do_child_get_property(container, child, property_name, value) virtual¶
- Parameters:
container (
GObject.Object
) – TheGObject.Object
containerchild (
GObject.Object
) – TheGObject.Object
childproperty_name (
str
) – The id of the propertyvalue (
GObject.Value
) – The GValue
Gets child's packing property identified by property_name.
- do_child_set_property(container, child, property_name, value) virtual¶
- Parameters:
container (
GObject.Object
) – TheGObject.Object
containerchild (
GObject.Object
) – TheGObject.Object
childproperty_name (
str
) – The id of the propertyvalue (
GObject.Value
) – The GValue
Sets child's packing property identified by property_name to value.
- do_child_verify_property(container, child, property_name, value) virtual¶
- Parameters:
container (
GObject.Object
) – TheGObject.Object
containerchild (
GObject.Object
) – TheGObject.Object
childproperty_name (
str
) – The id of the propertyvalue (
GObject.Value
) – The GValue
- Returns:
whether or not its OK to set value on object, this function will silently return
True
if the class did not provide a verify function.- Return type:
This delegate function is always called whenever setting any properties with the exception of load time, and copy/paste time (basically the two places where we recreate a hierarchy that we already know “works”) its basically an optional backend provided boundary checker for properties.
- do_construct_object(n_parameters, parameters) virtual¶
- Parameters:
n_parameters (
int
) – amount of construct parametersparameters (
GObject.Parameter
) – array of constructGObject.Parameter
args to create the new object with.
- Returns:
A newly created
GObject.Object
- Return type:
This function is called to construct a
GObject.Object
instance for aGladeui.Widget
of the said adaptor. (provided for language bindings that may need to construct a wrapper object).
- do_create_editable(type) virtual¶
- Parameters:
type (
Gladeui.EditorPageType
) – TheGladeui.EditorPageType
- Returns:
A new
Gladeui.Editable
widget- Return type:
This is used to allow the backend to override the way an editor page is layed out (note that editor widgets are created on demand and not at startup).
- do_create_eprop(def_, use_command) virtual¶
- Parameters:
def (
Gladeui.PropertyDef
) – TheGladeui.PropertyDef
to be editeduse_command (
bool
) – whether to use theGladeui.Command
interface to commit property changes
- Returns:
A newly created
Gladeui.EditorProperty
- Return type:
Creates a
Gladeui.EditorProperty
to edit def
- do_deep_post_create(object, reason) virtual¶
- Parameters:
object (
GObject.Object
) – TheGObject.Object
reason (
Gladeui.CreateReason
) – TheGladeui.CreateReason
that object was created for
- do_depends(widget, another) virtual¶
- Parameters:
widget (
Gladeui.Widget
) – AGladeui.Widget
of the adaptoranother (
Gladeui.Widget
) – anotherGladeui.Widget
- Returns:
whether widget depends on another being parsed first in the resulting glade file.
- Return type:
Checks whether widget depends on another to be placed earlier in the glade file.
Deprecated since version 3.18.
- do_destroy_object(object) virtual¶
- Parameters:
object (
GObject.Object
) – The object to destroy
This function is called to destroy a
GObject.Object
instance.
- do_get_children(container) virtual¶
- Parameters:
container (
GObject.Object
) – TheGObject.Object
container- Returns:
A
GLib.List
of children- Return type:
Lists the children of container.
- do_get_internal_child(object, internal_name) virtual¶
- Parameters:
object (
GObject.Object
) – TheGObject.Object
internal_name (
str
) – The string identifier of the internal object
- Returns:
The internal
GObject.Object
- Return type:
Retrieves the internal object internal_name from object
- do_get_property(object, property_name, value) virtual¶
- Parameters:
object (
GObject.Object
) – TheGObject.Object
property_name (
str
) – The property identifiervalue (
GObject.Value
) – TheGObject.Value
Gets value of property_name on object.
- do_post_create(object, reason) virtual¶
- Parameters:
object (
GObject.Object
) – TheGObject.Object
reason (
Gladeui.CreateReason
) – TheGladeui.CreateReason
that object was created for
An adaptor function to be called after the object is created
- do_read_child(widget, node) virtual¶
- Parameters:
widget (
Gladeui.Widget
) – TheGladeui.Widget
node (
Gladeui.XmlNode
) – TheGladeui.XmlNode
This function is called to update load a child widget from node when loading xml files (will recurse into
Gladeui.Widget.read
())
- do_read_widget(widget, node) virtual¶
- Parameters:
widget (
Gladeui.Widget
) – TheGladeui.Widget
node (
Gladeui.XmlNode
) – TheGladeui.XmlNode
This function is called to update widget from node when loading xml files.
- do_remove(container, child) virtual¶
- Parameters:
container (
GObject.Object
) – TheGObject.Object
containerchild (
GObject.Object
) – TheGObject.Object
child
Removes child from container.
- do_replace_child(container, old_obj, new_obj) virtual¶
- Parameters:
container (
GObject.Object
) – TheGObject.Object
containerold_obj (
GObject.Object
) – The oldGObject.Object
childnew_obj (
GObject.Object
) – The newGObject.Object
child
Replaces old_obj with new_obj in container while positioning new_obj where old_obj was and assigning it appropriate packing property values.
- do_set_property(object, property_name, value) virtual¶
- Parameters:
object (
GObject.Object
) – TheGObject.Object
property_name (
str
) – The property identifiervalue (
GObject.Value
) – TheGObject.Value
This delegate function is used to apply the property value on the runtime object.
- do_string_from_value(def_, value) virtual¶
- Parameters:
def (
Gladeui.PropertyDef
) – TheGladeui.PropertyDef
value (
GObject.Value
) – TheGObject.Value
to convert to a string
- Returns:
A newly allocated string representation of value
- Return type:
For normal properties this is used to serialize property values, for custom properties its still needed to update the UI for undo/redo items etc.
- do_verify_property(object, property_name, value) virtual¶
- Parameters:
object (
GObject.Object
) – TheGObject.Object
property_name (
str
) – The property identifiervalue (
GObject.Value
) – TheGObject.Value
- Returns:
whether or not its OK to set value on object, this function will silently return
True
if the class did not provide a verify function.- Return type:
This delegate function is always called whenever setting any properties with the exception of load time, and copy/paste time (basically the two places where we recreate a hierarchy that we already know “works”) its basically an optional backend provided boundary checker for properties.
- do_write_child(widget, context, node) virtual¶
- Parameters:
widget (
Gladeui.Widget
) – TheGladeui.Widget
context (
Gladeui.XmlContext
) – TheGladeui.XmlContext
node (
Gladeui.XmlNode
) – TheGladeui.XmlNode
This function is called to write the child widget to node when writing xml files (takes care of packing and recurses into
Gladeui.Widget.write
())
- do_write_widget(widget, context, node) virtual¶
- Parameters:
widget (
Gladeui.Widget
) – TheGladeui.Widget
context (
Gladeui.XmlContext
) – TheGladeui.XmlContext
node (
Gladeui.XmlNode
) – TheGladeui.XmlNode
This function is called to write widget to node when writing xml files.
- do_write_widget_after(widget, context, node) virtual¶
- Parameters:
widget (
Gladeui.Widget
) – TheGladeui.Widget
context (
Gladeui.XmlContext
) – TheGladeui.XmlContext
node (
Gladeui.XmlNode
) – TheGladeui.XmlNode
This function is called to write widget to node when writing xml files (after writing children)
Property Details¶
- Gladeui.WidgetAdaptor.props.book¶
- Name:
book
- Type:
- Default Value:
- Flags:
DevHelp search namespace for this widget class
- Gladeui.WidgetAdaptor.props.catalog¶
- Name:
catalog
- Type:
- Default Value:
- Flags:
The name of the widget catalog this class was declared by
- Gladeui.WidgetAdaptor.props.cursor¶
-
A cursor for inserting widgets in the UI
- Gladeui.WidgetAdaptor.props.generic_name¶
- Name:
generic-name
- Type:
- Default Value:
- Flags:
Used to generate names of new widgets
- Gladeui.WidgetAdaptor.props.icon_name¶
- Name:
icon-name
- Type:
- Default Value:
'widget-gtk-frame'
- Flags:
The icon name
- Gladeui.WidgetAdaptor.props.name¶
- Name:
name
- Type:
- Default Value:
- Flags:
Name of the class
- Gladeui.WidgetAdaptor.props.query¶
-
Whether the adaptor should query the use or not
- Gladeui.WidgetAdaptor.props.special_child_type¶
- Name:
special-child-type
- Type:
- Default Value:
- Flags:
Holds the name of the packing property to depict special children for this container class
- Gladeui.WidgetAdaptor.props.title¶
-
Translated title for the class used in the glade UI
- Gladeui.WidgetAdaptor.props.type¶
- Name:
type
- Type:
- Default Value:
<GType void>
- Flags:
GObject.GType
of the class