Gtk.GLArea

g GObject.GInterface GObject.GInterface Gtk.Accessible Gtk.Accessible GObject.GInterface->Gtk.Accessible Gtk.Buildable Gtk.Buildable GObject.GInterface->Gtk.Buildable Gtk.ConstraintTarget Gtk.ConstraintTarget GObject.GInterface->Gtk.ConstraintTarget GObject.InitiallyUnowned GObject.InitiallyUnowned Gtk.Widget Gtk.Widget GObject.InitiallyUnowned->Gtk.Widget GObject.Object GObject.Object GObject.Object->GObject.InitiallyUnowned Gtk.Accessible->Gtk.Widget Gtk.Buildable->Gtk.Widget Gtk.ConstraintTarget->Gtk.Widget Gtk.GLArea Gtk.GLArea Gtk.Widget->Gtk.GLArea

Example

../_images/GLArea.png
Subclasses:

None

Methods

Inherited:

Gtk.Widget (181), GObject.Object (37), Gtk.Accessible (15), Gtk.Buildable (1)

Structs:

Gtk.WidgetClass (18), GObject.ObjectClass (5)

class

new ()

attach_buffers ()

get_allowed_apis ()

get_api ()

get_auto_render ()

get_context ()

get_error ()

get_has_depth_buffer ()

get_has_stencil_buffer ()

get_required_version ()

get_use_es ()

make_current ()

queue_render ()

set_allowed_apis (apis)

set_auto_render (auto_render)

set_error (error)

set_has_depth_buffer (has_depth_buffer)

set_has_stencil_buffer (has_stencil_buffer)

set_required_version (major, minor)

set_use_es (use_es)

Virtual Methods

Inherited:

Gtk.Widget (25), GObject.Object (7), Gtk.Accessible (6), Gtk.Buildable (9)

do_render (context)

do_resize (width, height)

Properties

Inherited:

Gtk.Widget (34), Gtk.Accessible (1)

Name

Type

Flags

Short Description

allowed-apis

Gdk.GLAPI

r/w/en

api

Gdk.GLAPI

r/en

auto-render

bool

r/w/en

context

Gdk.GLContext

r

has-depth-buffer

bool

r/w/en

has-stencil-buffer

bool

r/w/en

use-es

bool

r/w/en

deprecated

Signals

Inherited:

Gtk.Widget (13), GObject.Object (1)

Name

Short Description

create-context

Emitted when the widget is being realized.

render

Emitted every time the contents of the GtkGLArea should be redrawn.

resize

Emitted once when the widget is realized, and then each time the widget is changed while realized.

Fields

Inherited:

Gtk.Widget (13), GObject.Object (1)

Name

Type

Access

Description

parent_instance

Gtk.Widget

r

Class Details

class Gtk.GLArea(**kwargs)
Bases:

Gtk.Widget

Abstract:

No

Structure:

Gtk.GLAreaClass

GtkGLArea is a widget that allows drawing with OpenGL.

An example Gtk.GLArea

GtkGLArea sets up its own [class`Gdk`.GLContext], and creates a custom GL framebuffer that the widget will do GL rendering onto. It also ensures that this framebuffer is the default GL rendering target when rendering. The completed rendering is integrated into the larger GTK scene graph as a texture.

In order to draw, you have to connect to the [signal`Gtk`.GLArea::render] signal, or subclass GtkGLArea and override the Gtk.GLAreaClass.render virtual function.

The GtkGLArea widget ensures that the GdkGLContext is associated with the widget’s drawing area, and it is kept updated when the size and position of the drawing area changes.

Drawing with Gtk.GLArea

The simplest way to draw using OpenGL commands in a GtkGLArea is to create a widget instance and connect to the [signal`Gtk`.GLArea::render] signal:

The render() function will be called when the GtkGLArea is ready for you to draw its content:

The initial contents of the framebuffer are transparent.

`` ``c static gboolean render (GtkGLArea *area, GdkGLContext *context) {

// inside this function it’s safe to use GL; the given // GdkGLContext has been made current to the drawable // surface used by the `` Gtk.GLArea` and the viewport has

// already been set to be the size of the allocation

// we can start by clearing the buffer glClearColor (0, 0, 0, 0); glClear (GL_COLOR_BUFFER_BIT);

// draw your object // draw_an_object ();

// we completed our drawing; the draw commands will be // flushed at the end of the signal emission chain, and // the buffers will be drawn on the window return True; }

void setup_glarea (void) { // create a Gtk.GLArea instance Gtk.Widget *gl_area = Gtk.GLArea.new ();

// connect to the “render” signal g_signal_connect (gl_area, “render”, G_CALLBACK (render), None); } ```

If you need to initialize OpenGL state, e.g. buffer objects or shaders, you should use the [signal`Gtk`.Widget::realize] signal; you can use the [signal`Gtk`.Widget::unrealize] signal to clean up. Since the GdkGLContext creation and initialization may fail, you will need to check for errors, using [method`Gtk`.GLArea.get_error].

An example of how to safely initialize the GL state is:

```c static void on_realize (GtkGLarea *area) { // We need to make the context current if we want to // call GL API Gtk.GLArea.make_current (area);

// If there were errors during the initialization or // when trying to make the context current, this // function will return a GLib.Error for you to catch if (Gtk.GLArea.get_error (area) != None) return;

// You can also use Gtk.GLArea.set_error() in order // to show eventual initialization errors on the // Gtk.GLArea widget itself GLib.Error *internal_error = None; init_buffer_objects (&error); if (error != None) { Gtk.GLArea.set_error (area, error); GLib.Error.free (error); return; }

init_shaders (&error); if (error != None) { Gtk.GLArea.set_error (area, error); GLib.Error.free (error); return; } } ```

If you need to change the options for creating the GdkGLContext you should use the [signal`Gtk`.GLArea::create-context] signal.

classmethod new()[source]
Returns:

a new GtkGLArea

Return type:

Gtk.Widget

Creates a new GtkGLArea widget.

attach_buffers()[source]

Binds buffers to the framebuffer.

Ensures that the self framebuffer object is made the current draw and read target, and that all the required buffers for the self are created and bound to the framebuffer.

This function is automatically called before emitting the [signal`Gtk`.GLArea::render] signal, and doesn’t normally need to be called by application code.

get_allowed_apis()[source]
Returns:

the allowed APIs

Return type:

Gdk.GLAPI

Gets the allowed APIs.

See [method`Gtk`.GLArea.set_allowed_apis].

New in version 4.12.

get_api()[source]
Returns:

the currently used API

Return type:

Gdk.GLAPI

Gets the API that is currently in use.

If the GL area has not been realized yet, 0 is returned.

New in version 4.12.

get_auto_render()[source]
Returns:

True if the self is auto rendering, False otherwise

Return type:

bool

Returns whether the area is in auto render mode or not.

get_context()[source]
Returns:

the GdkGLContext

Return type:

Gdk.GLContext or None

Retrieves the GdkGLContext used by self.

get_error()[source]
Returns:

the GError

Return type:

GLib.Error or None

Gets the current error set on the self.

get_has_depth_buffer()[source]
Returns:

True if the self has a depth buffer, False otherwise

Return type:

bool

Returns whether the area has a depth buffer.

get_has_stencil_buffer()[source]
Returns:

True if the self has a stencil buffer, False otherwise

Return type:

bool

Returns whether the area has a stencil buffer.

get_required_version()[source]
Returns:

major:

return location for the required major version

minor:

return location for the required minor version

Return type:

(major: int, minor: int)

Retrieves the required version of OpenGL.

See [method`Gtk`.GLArea.set_required_version].

get_use_es()[source]
Returns:

True if the GtkGLArea should create an OpenGL ES context and False otherwise

Return type:

bool

Returns whether the GtkGLArea should use OpenGL ES.

See [method`Gtk`.GLArea.set_use_es].

Deprecated since version 4.12: Use [method`Gtk`.GLArea.get_api]

make_current()[source]

Ensures that the GdkGLContext used by self is associated with the GtkGLArea.

This function is automatically called before emitting the [signal`Gtk`.GLArea::render] signal, and doesn’t normally need to be called by application code.

queue_render()[source]

Marks the currently rendered data (if any) as invalid, and queues a redraw of the widget.

This ensures that the [signal`Gtk`.GLArea::render] signal is emitted during the draw.

This is only needed when [method`Gtk`.GLArea.set_auto_render] has been called with a False value. The default behaviour is to emit [signal`Gtk`.GLArea::render] on each draw.

set_allowed_apis(apis)[source]
Parameters:

apis (Gdk.GLAPI) – the allowed APIs

Sets the allowed APIs to create a context with.

You should check [property`Gtk`.GLArea:api] before drawing with either API.

By default, all APIs are allowed.

New in version 4.12.

set_auto_render(auto_render)[source]
Parameters:

auto_render (bool) – a boolean

Sets whether the GtkGLArea is in auto render mode.

If auto_render is True the [signal`Gtk`.GLArea::render] signal will be emitted every time the widget draws. This is the default and is useful if drawing the widget is faster.

If auto_render is False the data from previous rendering is kept around and will be used for drawing the widget the next time, unless the window is resized. In order to force a rendering [method`Gtk`.GLArea.queue_render] must be called. This mode is useful when the scene changes seldom, but takes a long time to redraw.

set_error(error)[source]
Parameters:

error (GLib.Error or None) – a new GError, or None to unset the error

Sets an error on the area which will be shown instead of the GL rendering.

This is useful in the [signal`Gtk`.GLArea::create-context] signal if GL context creation fails.

set_has_depth_buffer(has_depth_buffer)[source]
Parameters:

has_depth_buffer (bool) – True to add a depth buffer

Sets whether the GtkGLArea should use a depth buffer.

If has_depth_buffer is True the widget will allocate and enable a depth buffer for the target framebuffer. Otherwise there will be none.

set_has_stencil_buffer(has_stencil_buffer)[source]
Parameters:

has_stencil_buffer (bool) – True to add a stencil buffer

Sets whether the GtkGLArea should use a stencil buffer.

If has_stencil_buffer is True the widget will allocate and enable a stencil buffer for the target framebuffer. Otherwise there will be none.

set_required_version(major, minor)[source]
Parameters:
  • major (int) – the major version

  • minor (int) – the minor version

Sets the required version of OpenGL to be used when creating the context for the widget.

This function must be called before the area has been realized.

set_use_es(use_es)[source]
Parameters:

use_es (bool) – whether to use OpenGL or OpenGL ES

Sets whether the self should create an OpenGL or an OpenGL ES context.

You should check the capabilities of the GdkGLContext before drawing with either API.

Deprecated since version 4.12: Use [method`Gtk`.GLArea.set_allowed_apis]

do_render(context) virtual
Parameters:

context (Gdk.GLContext) –

Return type:

bool

class closure for the GtkGLArea::render signal

do_resize(width, height) virtual
Parameters:
  • width (int) –

  • height (int) –

class closeure for the GtkGLArea::resize signal

Signal Details

Gtk.GLArea.signals.create_context(g_l_area)
Signal Name:

create-context

Flags:

RUN_LAST

Parameters:

g_l_area (Gtk.GLArea) – The object which received the signal

Returns:

a newly created GdkGLContext; the GtkGLArea widget will take ownership of the returned value.

Return type:

Gdk.GLContext

Emitted when the widget is being realized.

This allows you to override how the GL context is created. This is useful when you want to reuse an existing GL context, or if you want to try creating different kinds of GL options.

If context creation fails then the signal handler can use [method`Gtk`.GLArea.set_error] to register a more detailed error of how the construction failed.

Gtk.GLArea.signals.render(g_l_area, context)
Signal Name:

render

Flags:

RUN_LAST

Parameters:
  • g_l_area (Gtk.GLArea) – The object which received the signal

  • context (Gdk.GLContext) – the GdkGLContext used by area

Returns:

True to stop other handlers from being invoked for the event. False to propagate the event further.

Return type:

bool

Emitted every time the contents of the GtkGLArea should be redrawn.

The context is bound to the area prior to emitting this function, and the buffers are painted to the window once the emission terminates.

Gtk.GLArea.signals.resize(g_l_area, width, height)
Signal Name:

resize

Flags:

RUN_LAST

Parameters:
  • g_l_area (Gtk.GLArea) – The object which received the signal

  • width (int) – the width of the viewport

  • height (int) – the height of the viewport

Emitted once when the widget is realized, and then each time the widget is changed while realized.

This is useful in order to keep GL state up to date with the widget size, like for instance camera properties which may depend on the width/height ratio.

The GL context for the area is guaranteed to be current when this signal is emitted.

The default handler sets up the GL viewport.

Property Details

Gtk.GLArea.props.allowed_apis
Name:

allowed-apis

Type:

Gdk.GLAPI

Default Value:

Gdk.GLAPI.GL | Gdk.GLAPI.GLES

Flags:

READABLE, WRITABLE, EXPLICIT_NOTIFY

The allowed APIs.

New in version 4.12.

Gtk.GLArea.props.api
Name:

api

Type:

Gdk.GLAPI

Default Value:

0

Flags:

READABLE, EXPLICIT_NOTIFY

The API currently in use.

New in version 4.12.

Gtk.GLArea.props.auto_render
Name:

auto-render

Type:

bool

Default Value:

True

Flags:

READABLE, WRITABLE, EXPLICIT_NOTIFY

If set to True the ::render signal will be emitted every time the widget draws.

This is the default and is useful if drawing the widget is faster.

If set to False the data from previous rendering is kept around and will be used for drawing the widget the next time, unless the window is resized. In order to force a rendering [method`Gtk`.GLArea.queue_render] must be called. This mode is useful when the scene changes seldom, but takes a long time to redraw.

Gtk.GLArea.props.context
Name:

context

Type:

Gdk.GLContext

Default Value:

None

Flags:

READABLE

The GdkGLContext used by the GtkGLArea widget.

The GtkGLArea widget is responsible for creating the GdkGLContext instance. If you need to render with other kinds of buffers (stencil, depth, etc), use render buffers.

Gtk.GLArea.props.has_depth_buffer
Name:

has-depth-buffer

Type:

bool

Default Value:

False

Flags:

READABLE, WRITABLE, EXPLICIT_NOTIFY

If set to True the widget will allocate and enable a depth buffer for the target framebuffer.

Setting this property will enable GL’s depth testing as a side effect. If you don’t need depth testing, you should call glDisable(GL_DEPTH_TEST) in your GtkGLArea::render handler.

Gtk.GLArea.props.has_stencil_buffer
Name:

has-stencil-buffer

Type:

bool

Default Value:

False

Flags:

READABLE, WRITABLE, EXPLICIT_NOTIFY

If set to True the widget will allocate and enable a stencil buffer for the target framebuffer.

Gtk.GLArea.props.use_es
Name:

use-es

Type:

bool

Default Value:

False

Flags:

READABLE, WRITABLE, EXPLICIT_NOTIFY

If set to True the widget will try to create a GdkGLContext using OpenGL ES instead of OpenGL.

Deprecated since version 4.12: Use [property`Gtk`.GLArea:allowed-apis]